+ if (mainThread)
+ {
+ if (mainThread->previousScore == VALUE_INFINITE)
+ for (int i=0; i<4; ++i)
+ mainThread->iterValue[i] = VALUE_ZERO;
+ else
+ for (int i=0; i<4; ++i)
+ mainThread->iterValue[i] = mainThread->previousScore;
+ }
+
+ size_t multiPV = Options["MultiPV"];
+
+ // Pick integer skill levels, but non-deterministically round up or down
+ // such that the average integer skill corresponds to the input floating point one.
+ // UCI_Elo is converted to a suitable fractional skill level, using anchoring
+ // to CCRL Elo (goldfish 1.13 = 2000) and a fit through Ordo derived Elo
+ // for match (TC 60+0.6) results spanning a wide range of k values.
+ PRNG rng(now());
+ double floatLevel = Options["UCI_LimitStrength"] ?
+ Utility::clamp(std::pow((Options["UCI_Elo"] - 1346.6) / 143.4, 1 / 0.806), 0.0, 20.0) :
+ double(Options["Skill Level"]);
+ int intLevel = int(floatLevel) +
+ ((floatLevel - int(floatLevel)) * 1024 > rng.rand<unsigned>() % 1024 ? 1 : 0);
+ Skill skill(intLevel);