- // Decrease reduction for moves that escape a capture. Filter out
- // castling moves, because they are coded as "king captures rook" and
- // hence break reverse_move() (~2 Elo)
- else if ( type_of(move) == NORMAL
- && !pos.see_ge(reverse_move(move)))
- r -= 2 + ss->ttPv - (type_of(movedPiece) == PAWN);
-