- // poll() performs two different functions: It polls for user input, and it
- // looks at the time consumed so far and decides if it's time to abort the
- // search.
-
- void poll(const Position& pos) {
-
- static int lastInfoTime;
- int t = current_search_time();
-
- // Poll for input
- if (input_available())
- {
- // We are line oriented, don't read single chars
- string command;
-
- if (!std::getline(std::cin, command) || command == "quit")
- {
- // Quit the program as soon as possible
- Limits.ponder = false;
- QuitRequest = StopRequest = true;
- return;
- }
- else if (command == "stop")
- {
- // Stop calculating as soon as possible, but still send the "bestmove"
- // and possibly the "ponder" token when finishing the search.
- Limits.ponder = false;
- StopRequest = true;
- }
- else if (command == "ponderhit")
- {
- // The opponent has played the expected move. GUI sends "ponderhit" if
- // we were told to ponder on the same move the opponent has played. We
- // should continue searching but switching from pondering to normal search.
- Limits.ponder = false;
-
- if (StopOnPonderhit)
- StopRequest = true;
- }
- }
-
- // Print search information
- if (t < 1000)
- lastInfoTime = 0;
-
- else if (lastInfoTime > t)
- // HACK: Must be a new search where we searched less than
- // NodesBetweenPolls nodes during the first second of search.
- lastInfoTime = 0;
-
- else if (t - lastInfoTime >= 1000)
- {
- lastInfoTime = t;
-
- dbg_print_mean();
- dbg_print_hit_rate();
- }
-
- // Should we stop the search?
- if (Limits.ponder)
- return;
-
- bool stillAtFirstMove = FirstRootMove
- && !AspirationFailLow
- && t > TimeMgr.available_time();
-
- bool noMoreTime = t > TimeMgr.maximum_time()
- || stillAtFirstMove;
-
- if ( (Limits.useTimeManagement() && noMoreTime)
- || (Limits.maxTime && t >= Limits.maxTime)
- || (Limits.maxNodes && pos.nodes_searched() >= Limits.maxNodes)) // FIXME
- StopRequest = true;
- }
-