- Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
- Copyright (C) 2015-2020 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
+ Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
-/// Thread::bestMoveCount(Move move) return best move counter for the given root move
-
-int Thread::best_move_count(Move move) const {
-
- auto rm = std::find(rootMoves.begin() + pvIdx,
- rootMoves.begin() + pvLast, move);
-
- return rm != rootMoves.begin() + pvLast ? rm->bestMoveCount : 0;
-}
/// Thread::start_searching() wakes up the thread that will start the search
void Thread::start_searching() {
/// Thread::start_searching() wakes up the thread that will start the search
void Thread::start_searching() {
/// ThreadPool::start_thinking() wakes up main thread waiting in idle_loop() and
/// returns immediately. Main thread will wake up other threads and start the search.
/// ThreadPool::start_thinking() wakes up main thread waiting in idle_loop() and
/// returns immediately. Main thread will wake up other threads and start the search.
// We use Position::set() to set root position across threads. But there are
// some StateInfo fields (previous, pliesFromNull, capturedPiece) that cannot
// We use Position::set() to set root position across threads. But there are
// some StateInfo fields (previous, pliesFromNull, capturedPiece) that cannot
- // be deduced from a fen string, so set() clears them and to not lose the info
- // we need to backup and later restore setupStates->back(). Note that setupStates
- // is shared by threads but is accessed in read-only mode.
- StateInfo tmp = setupStates->back();
-
+ // be deduced from a fen string, so set() clears them and they are set from
+ // setupStates->back() later. The rootState is per thread, earlier states are shared
+ // since they are read-only.
for (Thread* th : *this)
{
th->nodes = th->tbHits = th->nmpMinPly = th->bestMoveChanges = 0;
th->rootDepth = th->completedDepth = 0;
th->rootMoves = rootMoves;
for (Thread* th : *this)
{
th->nodes = th->tbHits = th->nmpMinPly = th->bestMoveChanges = 0;
th->rootDepth = th->completedDepth = 0;
th->rootMoves = rootMoves;
- th->rootPos.set(pos.fen(), pos.is_chess960(), &setupStates->back(), th);
+ th->rootPos.set(pos.fen(), pos.is_chess960(), &th->rootState, th);
+ th->rootState = setupStates->back();
- if (abs(bestThread->rootMoves[0].score) >= VALUE_TB_WIN_IN_MAX_PLY)
- {
- // Make sure we pick the shortest mate / TB conversion or stave off mate the longest
- if (th->rootMoves[0].score > bestThread->rootMoves[0].score)
- bestThread = th;
- }
- else if ( th->rootMoves[0].score >= VALUE_TB_WIN_IN_MAX_PLY
- || ( th->rootMoves[0].score > VALUE_TB_LOSS_IN_MAX_PLY
- && votes[th->rootMoves[0].pv[0]] > votes[bestThread->rootMoves[0].pv[0]]))
- bestThread = th;
+ if (abs(bestThread->rootMoves[0].score) >= VALUE_TB_WIN_IN_MAX_PLY)
+ {
+ // Make sure we pick the shortest mate / TB conversion or stave off mate the longest
+ if (th->rootMoves[0].score > bestThread->rootMoves[0].score)
+ bestThread = th;
+ }
+ else if ( th->rootMoves[0].score >= VALUE_TB_WIN_IN_MAX_PLY
+ || ( th->rootMoves[0].score > VALUE_TB_LOSS_IN_MAX_PLY
+ && votes[th->rootMoves[0].pv[0]] > votes[bestThread->rootMoves[0].pv[0]]))
+ bestThread = th;