- volatile uint64_t slavesMask;
- volatile int64_t nodes;
+ std::bitset<MAX_THREADS> slavesMask;
+ volatile bool allSlavesSearching;
+ volatile uint64_t nodes;
- template <bool Fake>
- void split(Position& pos, const Search::Stack* ss, Value alpha, Value beta, Value* bestValue, Move* bestMove,
+ void split(Position& pos, Search::Stack* ss, Value alpha, Value beta, Value* bestValue, Move* bestMove,
Depth depth, int moveCount, MovePicker* movePicker, int nodeType, bool cutNode);
SplitPoint splitPoints[MAX_SPLITPOINTS_PER_THREAD];
Depth depth, int moveCount, MovePicker* movePicker, int nodeType, bool cutNode);
SplitPoint splitPoints[MAX_SPLITPOINTS_PER_THREAD];
- void start_thinking(const Position&, const Search::LimitsType&,
- const std::vector<Move>&, Search::StateStackPtr&);
+ void start_thinking(const Position&, const Search::LimitsType&, Search::StateStackPtr&);