- Spinlock() { lock = 1; } // Init here to workaround a bug with MSVC 2013
- void acquire() {
- while (lock.fetch_sub(1, std::memory_order_acquire) != 1)
- while (lock.load(std::memory_order_relaxed) <= 0) {}
+ Spinlock() { _lock = 1; } // Init here to workaround a bug with MSVC 2013
+ void lock() {
+ while (_lock.fetch_sub(1, std::memory_order_acquire) != 1)
+ for (int cnt = 0; _lock.load(std::memory_order_relaxed) <= 0; ++cnt)
+ if (cnt >= 10000) std::this_thread::yield(); // Be nice to hyperthreading