- void init(const Search::LimitsType& limits, int currentPly, Color us);
- void pv_instability(double bestMoveChanges) { unstablePvFactor = 1 + bestMoveChanges; }
- int available_time() const { return int(optimumSearchTime * unstablePvFactor * 0.71); }
- int maximum_time() const { return maximumSearchTime; }
+ void init(Search::LimitsType& limits, Color us, int ply);
+ TimePoint optimum() const { return optimumTime; }
+ TimePoint maximum() const { return maximumTime; }
+ TimePoint elapsed() const { return Search::Limits.npmsec ?
+ TimePoint(Threads.nodes_searched()) : now() - startTime; }
+
+ int64_t availableNodes; // When in 'nodes as time' mode