-
- void update(int myTime, int myInc, int movesToGo, int currentPly,
- int* optimumSearchTime, int* maximumSearchTime);
+ void init(const Search::LimitsType& limits, int currentPly, Color us);
+ void pv_instability(double bestMoveChanges) { unstablePvFactor = 1 + bestMoveChanges; }
+ int available_time() const { return int(optimumSearchTime * unstablePvFactor * 0.71); }
+ int maximum_time() const { return maximumSearchTime; }
+
+private:
+ int optimumSearchTime;
+ int maximumSearchTime;
+ double unstablePvFactor;