- void pv_instability(double bestMoveChanges) { unstablePvFactor = 1 + bestMoveChanges; }
- int available() const { return int(optimumTime * unstablePvFactor * 1.016); }
- int maximum() const { return maximumTime; }
- int elapsed() const { return int(Search::Limits.npmsec ? Threads.nodes_searched() : now() - startTime); }
+ TimePoint optimum() const { return optimumTime; }
+ TimePoint maximum() const { return maximumTime; }
+ TimePoint elapsed() const { return Search::Limits.npmsec ?
+ TimePoint(Threads.nodes_searched()) : now() - startTime; }