- int available_time() const { return int(optimumSearchTime * unstablePvFactor * 0.71); }
- int maximum_time() const { return maximumSearchTime; }
+ int available() const { return int(optimumTime * unstablePvFactor * 0.76); }
+ int maximum() const { return maximumTime; }
+ int elapsed() const { return now() - start; }
+
+ int64_t availableNodes; // When in 'nodes as time' mode