+void TitleWidget::slotKeepAspect(bool keep)
+{
+ if (m_endViewport->zValue() == 1100) {
+ m_endViewport->setData(0, keep == true ? m_frameWidth : QVariant());
+ m_endViewport->setData(1, keep == true ? m_frameHeight : QVariant());
+ } else {
+ m_startViewport->setData(0, keep == true ? m_frameWidth : QVariant());
+ m_startViewport->setData(1, keep == true ? m_frameHeight : QVariant());
+ }
+}
+
+void TitleWidget::slotResize50()
+{
+ if (m_endViewport->zValue() == 1100) {
+ m_endViewport->setRect(0, 0, m_frameWidth / 2, m_frameHeight / 2);
+ } else m_startViewport->setRect(0, 0, m_frameWidth / 2, m_frameHeight / 2);
+}
+
+void TitleWidget::slotResize100()
+{
+ if (m_endViewport->zValue() == 1100) {
+ m_endViewport->setRect(0, 0, m_frameWidth, m_frameHeight);
+ } else m_startViewport->setRect(0, 0, m_frameWidth, m_frameHeight);
+}
+
+void TitleWidget::slotResize200()
+{
+ if (m_endViewport->zValue() == 1100) {
+ m_endViewport->setRect(0, 0, m_frameWidth * 2, m_frameHeight * 2);
+ } else m_startViewport->setRect(0, 0, m_frameWidth * 2, m_frameHeight * 2);
+}
+
+void TitleWidget::slotAddEffect(int ix)
+{
+ QList<QGraphicsItem*> l = graphicsView->scene()->selectedItems();
+ int effect = effect_list->itemData(ix).toInt();
+ if (effect == NOEFFECT) {
+ if (l.size() == 1) l[0]->setData(100, QVariant());
+ effect_stack->setHidden(true);
+ return;
+ }
+ effect_stack->setCurrentIndex(effect - 1);
+ effect_stack->setHidden(false);
+ if (effect == TYPEWRITEREFFECT) {
+ if (l.size() == 1 && l.at(0)->type() == TEXTITEM) {
+ QStringList effdata = QStringList() << "typewriter" << QString::number(typewriter_delay->value()) + ";" + QString::number(typewriter_start->value());
+ l[0]->setData(100, effdata);
+ }
+ }
+#if QT_VERSION < 0x040600
+ return;
+#else
+ if (effect == BLUREFFECT) {
+ // Blur effect
+ if (l.size() == 1) {
+ QGraphicsEffect *eff = new QGraphicsBlurEffect();
+ l[0]->setGraphicsEffect(eff);
+ }
+ } else if (effect == SHADOWEFFECT) {
+ if (l.size() == 1) {
+ QGraphicsEffect *eff = new QGraphicsDropShadowEffect();
+ l[0]->setGraphicsEffect(eff);
+ }
+ }
+
+#endif
+}
+
+
+void TitleWidget::slotFontText(const QString& s)
+{
+ const QFont f(s);
+ if (f.exactMatch()) {
+ // Font really exists (could also just be a «d» if the user
+ // starts typing «dejavu» for example).
+ font_family->setCurrentFont(f);
+ }
+ // TODO: typing dejavu serif does not recognize the font (takes sans).
+ // upper/lowercase problem?
+}
+
+void TitleWidget::slotEditTypewriter(int ix)
+{
+ QList<QGraphicsItem*> l = graphicsView->scene()->selectedItems();
+ if (l.size() == 1) {
+ QStringList effdata = QStringList() << "typewriter" << QString::number(typewriter_delay->value()) + ";" + QString::number(typewriter_start->value());
+ l[0]->setData(100, effdata);
+ }
+}
+
+void TitleWidget::slotEditBlur(int ix)
+{
+#if QT_VERSION < 0x040600
+ return;
+#else
+ QList<QGraphicsItem*> l = graphicsView->scene()->selectedItems();
+ if (l.size() == 1) {
+ QGraphicsEffect *eff = l[0]->graphicsEffect();
+ QGraphicsBlurEffect *blur = static_cast <QGraphicsBlurEffect *>(eff);
+ if (blur) blur->setBlurRadius(ix);
+ }
+#endif
+}
+
+void TitleWidget::slotEditShadow()
+{
+#if QT_VERSION < 0x040600
+ return;
+#else
+ QList<QGraphicsItem*> l = graphicsView->scene()->selectedItems();
+ if (l.size() == 1) {
+ QGraphicsEffect *eff = l[0]->graphicsEffect();
+ QGraphicsDropShadowEffect *shadow = static_cast <QGraphicsDropShadowEffect *>(eff);
+ if (shadow) {
+ shadow->setBlurRadius(shadow_radius->value());
+ shadow->setOffset(shadow_x->value(), shadow_y->value());
+ }
+ }
+#endif
+}