+void TrackView::slotDeleteClip(int clipId)
+{
+ m_trackview->deleteClip(clipId);
+}
+
+void TrackView::setCursorPos(int pos)
+{
+ emit cursorMoved();
+ m_trackview->setCursorPos(pos * m_scale);
+}
+
+void TrackView::moveCursorPos(int pos)
+{
+ m_trackview->setCursorPos(pos * m_scale, false);
+ //m_ruler->slotNewValue(pos * FRAME_SIZE, false);
+}
+