- // Transition type changed, reload params
- transitionList->blockSignals(true);
- transitionList->setCurrentIndex(ix);
- transitionList->blockSignals(false);
- m_effectEdit->transferParamDesc(e, m_usedTransition->info(), false);
- }
- else {
- slotUpdateEffectParams(e, e);
- if (m_usedTransition->hasGeometry())
- m_effectEdit->transferParamDesc(m_usedTransition->toXML(), m_usedTransition->info(), false);
- }
- if (m_effectEdit->needsMonitorEffectScene())
- connect(m_effectEdit->monitor(), SIGNAL(renderPosition(int)), this, SLOT(slotRenderPos(int)));
+ // Transition type changed, reload params
+ transitionList->blockSignals(true);
+ transitionList->setCurrentIndex(ix);
+ transitionList->blockSignals(false);
+ m_effectEdit->transferParamDesc(e, m_usedTransition->info(), false);
+ }
+ else {
+ slotUpdateEffectParams(e, e);
+ if (m_usedTransition->hasGeometry())
+ m_effectEdit->transferParamDesc(m_usedTransition->toXML(), m_usedTransition->info(), false);
+ }
+ if (m_effectEdit->needsMonitorEffectScene())
+ connect(m_effectEdit->monitor(), SIGNAL(renderPosition(int)), this, SLOT(slotRenderPos(int)));