+ m_effectEdit->setFrameSize(p);
+ m_autoTrackTransition = nextTrack;
+ disconnect(m_effectEdit->monitor(), SIGNAL(renderPosition(int)), this, SLOT(slotRenderPos(int)));
+ if (t == m_usedTransition) {
+ if (t == NULL) return;
+ if (update) {
+ transitionTrack->blockSignals(true);
+ updateTrackList();
+ if (t->forcedTrack()) transitionTrack->setCurrentIndex(transitionTrack->findData(t->transitionEndTrack()));
+ else transitionTrack->setCurrentIndex(0);
+ transitionTrack->blockSignals(false);
+ }
+ if (update || t->cropDuration() != m_transitionDuration || t->startPos() != m_transitionStart) {
+ m_transitionDuration = t->cropDuration();
+ m_transitionStart = t->startPos();
+ slotTransitionChanged(false, true);
+ }
+ return;
+ } else if (update) return;
+ if (t) {
+ m_transitionDuration = t->cropDuration();
+ m_transitionStart = t->startPos();
+ transitionTrack->blockSignals(true);
+ m_usedTransition = t;
+ updateTrackList();
+ if (!t->forcedTrack())
+ transitionTrack->setCurrentIndex(0);
+ else
+ transitionTrack->setCurrentIndex(transitionTrack->findData(t->transitionEndTrack()));
+ transitionTrack->blockSignals(false);
+ int ix = transitionList->findData(t->transitionInfo(), Qt::UserRole, Qt::MatchExactly);
+ if (ix != -1) {
+ transitionList->blockSignals(true);
+ transitionList->setCurrentIndex(ix);
+ slotTransitionChanged(false, false);
+ transitionList->blockSignals(false);
+ }
+ if (m_effectEdit->needsMonitorEffectScene()) {
+ connect(m_effectEdit->monitor(), SIGNAL(renderPosition(int)), this, SLOT(slotRenderPos(int)));
+ }
+ } else {
+ // null transition selected
+ m_usedTransition = NULL;
+ ItemInfo info;
+ m_effectEdit->transferParamDesc(QDomElement(), info, false);
+ m_effectEdit->monitor()->slotShowEffectScene(false);
+ }
+}