- void slotTransitionItemSelected(Transition*, bool);
- void slotTransitionChanged(bool reinit = true);
- void slotUpdateEffectParams(const QDomElement&, const QDomElement&);
+ void slotTransitionItemSelected(Transition* t, int nextTrack, const QPoint &p, bool update);
+ void slotTransitionChanged(bool reinit = true, bool updateCurrent = false);
+ void slotUpdateEffectParams(const QDomElement &, const QDomElement&);