- tte = replace = entries + int(pos.get_key() & (size - 1)) * 4;
- for (int i = 0; i < 4; i++)
- {
- if ((tte+i)->key() == pos.get_key())
- {
- if (m == MOVE_NONE)
- m = (tte+i)->move();
-
- *(tte+i) = TTEntry(pos.get_key(), v, type, d, m, generation);
- return;
- }
- if (replace->generation() == generation)
- {
- if ((tte+i)->generation() != generation || (tte+i)->depth() < replace->depth())
- replace = tte+i;
- }
- else if ((tte+i)->generation() != generation && (tte+i)->depth() < replace->depth())
- replace = tte+i;
- }
- *replace = TTEntry(pos.get_key(), v, type, d, m, generation);
- writes++;
-}
-
-
-/// TranspositionTable::retrieve looks up the current position in the
-/// transposition table, and extracts the value, value type, depth and
-/// best move if the position is found. The return value is true if
-/// the position is found, and false if it isn't.
+ int c1, c2, c3;
+ TTEntry *tte, *replace;
+ uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key inside the cluster