- uint32_t key() const { return key32; }
- Depth depth() const { return (Depth)depth16; }
- Move move() const { return (Move)move16; }
- Value value() const { return (Value)value16; }
- Bound type() const { return (Bound)bound; }
- int generation() const { return (int)generation8; }
- Value eval_value() const { return (Value)evalValue; }
- Value eval_margin() const { return (Value)evalMargin; }
+ key16 = (uint16_t)k;
+ move16 = (uint16_t)m;
+ value16 = (int16_t)v;
+ evalValue = (int16_t)ev;
+ depth8 = (uint8_t)(d - DEPTH_NONE);
+ genBound8 = g | (uint8_t)b;
+ }