- uint32_t key() const { return key32; }
- Depth depth() const { return Depth(depth16); }
- Move move() const { return Move(data & 0x1FFFF); }
- Value value() const { return Value(value16); }
- ValueType type() const { return ValueType((data >> 20) & 7); }
- int generation() const { return data >> 23; }
- Value static_value() const { return Value(staticValue); }
- Value king_danger() const { return Value(kingDanger); }
+ uint32_t key() const { return key32; }
+ Depth depth() const { return (Depth)depth16; }
+ Move move() const { return (Move)move16; }
+ Value value() const { return (Value)value16; }
+ Bound type() const { return (Bound)bound; }
+ int generation() const { return (int)generation8; }
+ Value static_value() const { return (Value)staticValue; }
+ Value static_value_margin() const { return (Value)staticMargin; }