- Move move() const { return (Move )move16; }
- Value value() const { return (Value)value16; }
- Value eval_value() const { return (Value)evalValue; }
- Depth depth() const { return (Depth)depth8; }
- Bound bound() const { return (Bound)(genBound8 & 0x3); }
-
- void save(Key k, Value v, Bound b, Depth d, Move m, Value ev, uint8_t g) {
-
- k >>= 48;
- if (m || k != key16) // preserve any existing ttMove
- move16 = (uint16_t)m;
- key16 = (uint16_t)k;
- value16 = (int16_t)v;
- evalValue = (int16_t)ev;
- genBound8 = (uint8_t)(g | b);
- depth8 = (int8_t)d;
- }
+ Move move() const { return (Move )move16; }
+ Value value() const { return (Value)value16; }
+ Value eval() const { return (Value)eval16; }
+ Depth depth() const { return (Depth)depth8 + DEPTH_OFFSET; }
+ bool is_pv() const { return (bool)(genBound8 & 0x4); }
+ Bound bound() const { return (Bound)(genBound8 & 0x3); }
+ void save(Key k, Value v, bool pv, Bound b, Depth d, Move m, Value ev);