- Move move() const { return (Move )move16; }
- Value value() const { return (Value)value16; }
- Value eval_value() const { return (Value)evalValue; }
- Depth depth() const { return (Depth)(depth8) + DEPTH_NONE; }
- Bound bound() const { return (Bound)(genBound8 & 0x3); }
+ Move move() const { return (Move )move16; }
+ Value value() const { return (Value)value16; }
+ Value eval() const { return (Value)eval16; }
+ Depth depth() const { return (Depth)(depth8 * int(ONE_PLY)); }
+ Bound bound() const { return (Bound)(genBound8 & 0x3); }
+
+ void save(Key k, Value v, Bound b, Depth d, Move m, Value ev, uint8_t g) {
+
+ assert(d / ONE_PLY * ONE_PLY == d);
+
+ // Preserve any existing move for the same position
+ if (m || (k >> 48) != key16)
+ move16 = (uint16_t)m;
+
+ // Don't overwrite more valuable entries
+ if ( (k >> 48) != key16
+ || d / ONE_PLY > depth8 - 4
+ /* || g != (genBound8 & 0xFC) // Matching non-zero keys are already refreshed by probe() */
+ || b == BOUND_EXACT)
+ {
+ key16 = (uint16_t)(k >> 48);
+ value16 = (int16_t)v;
+ eval16 = (int16_t)ev;
+ genBound8 = (uint8_t)(g | b);
+ depth8 = (int8_t)(d / ONE_PLY);
+ }
+ }