-/// A TTEntry needs 96 bits to be stored
-///
-/// bit 0-31: key
-/// bit 32-63: data
-/// bit 64-79: value
-/// bit 80-95: depth
-///
-/// the 32 bits of the data field are so defined
-///
-/// bit 0-16: move
-/// bit 17-18: not used
-/// bit 19-22: value type
-/// bit 23-31: generation
-
-class TTEntry {
-
-public:
- TTEntry() {}
- TTEntry(uint32_t k, Value v, ValueType t, Depth d, Move m, int generation)
- : key_ (k), data((m & 0x1FFFF) | (t << 19) | (generation << 23)),
- value_(int16_t(v)), depth_(int16_t(d)) {}
-
- uint32_t key() const { return key_; }
- Depth depth() const { return Depth(depth_); }
- Move move() const { return Move(data & 0x1FFFF); }
- Value value() const { return Value(value_); }
- ValueType type() const { return ValueType((data >> 19) & 0xF); }
- int generation() const { return (data >> 23); }
+/// key 16 bit
+/// move 16 bit
+/// value 16 bit
+/// eval value 16 bit
+/// generation 5 bit
+/// pv node 1 bit
+/// bound type 2 bit
+/// depth 8 bit
+
+struct TTEntry {
+
+ Move move() const { return (Move )move16; }
+ Value value() const { return (Value)value16; }
+ Value eval() const { return (Value)eval16; }
+ Depth depth() const { return (Depth)depth8 + DEPTH_OFFSET; }
+ bool is_pv() const { return (bool)(genBound8 & 0x4); }
+ Bound bound() const { return (Bound)(genBound8 & 0x3); }
+ void save(Key k, Value v, bool pv, Bound b, Depth d, Move m, Value ev);