- void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g, Value ev) {
-
- key32 = (uint32_t)k;
- move16 = (uint16_t)m;
- bound8 = (uint8_t)b;
- generation8 = (uint8_t)g;
- value16 = (int16_t)v;
- depth16 = (int16_t)d;
- evalValue = (int16_t)ev;
- }
-
- uint32_t key() const { return key32; }
- Move move() const { return (Move)move16; }
- Bound bound() const { return (Bound)bound8; }