-/// Extracting the signed lower and upper 16 bits it not so trivial because
-/// according to the standard a simple cast to short is implementation defined
-/// and so is a right shift of a signed integer.
-inline Value mg_value(Score s) { return Value(((s + 0x8000) & ~0xffff) / 0x10000); }
-
-/// On Intel 64 bit we have a small speed regression with the standard conforming
-/// version, so use a faster code in this case that, although not 100% standard
-/// compliant it seems to work for Intel and MSVC.
-#if defined(IS_64BIT) && (!defined(__GNUC__) || defined(__INTEL_COMPILER))
-
-inline Value eg_value(Score s) { return Value(int16_t(s & 0xffff)); }
+inline Score make_score(int mg, int eg) {
+ ScoreView v;
+ v.half.mg = (int16_t)(mg - (uint16_t(eg) >> 15));
+ v.half.eg = (int16_t)eg;
+ return Score(v.full);
+}