-/// OptionsMap c'tor initializes the UCI options to their hard coded default
-/// values and initializes the default value of "Threads" and "Min Split Depth"
-/// parameters according to the number of CPU cores detected.
-
-OptionsMap::OptionsMap() {
-
- int cpus = std::min(cpu_count(), MAX_THREADS);
- int msd = cpus < 8 ? 4 : 7;
- OptionsMap& o = *this;
-
- o["Use Search Log"] = UCIOption(false);
- o["Search Log Filename"] = UCIOption("SearchLog.txt");
- o["Book File"] = UCIOption("book.bin");
- o["Best Book Move"] = UCIOption(false);
- o["Mobility (Middle Game)"] = UCIOption(100, 0, 200, on_eval);
- o["Mobility (Endgame)"] = UCIOption(100, 0, 200, on_eval);
- o["Passed Pawns (Middle Game)"] = UCIOption(100, 0, 200, on_eval);
- o["Passed Pawns (Endgame)"] = UCIOption(100, 0, 200, on_eval);
- o["Space"] = UCIOption(100, 0, 200, on_eval);
- o["Aggressiveness"] = UCIOption(100, 0, 200, on_eval);
- o["Cowardice"] = UCIOption(100, 0, 200, on_eval);
- o["Min Split Depth"] = UCIOption(msd, 4, 7, on_threads);
- o["Max Threads per Split Point"] = UCIOption(5, 4, 8, on_threads);
- o["Threads"] = UCIOption(cpus, 1, MAX_THREADS);
- o["Use Sleeping Threads"] = UCIOption(true, on_threads);
- o["Hash"] = UCIOption(32, 4, 8192, on_hash_size);
- o["Clear Hash"] = UCIOption(on_clear_hash);
- o["Ponder"] = UCIOption(true);
- o["OwnBook"] = UCIOption(false);
- o["MultiPV"] = UCIOption(1, 1, 500);
- o["Skill Level"] = UCIOption(20, 0, 20);
- o["Emergency Move Horizon"] = UCIOption(40, 0, 50);
- o["Emergency Base Time"] = UCIOption(200, 0, 30000);
- o["Emergency Move Time"] = UCIOption(70, 0, 5000);
- o["Minimum Thinking Time"] = UCIOption(20, 0, 5000);
- o["Slow Mover"] = UCIOption(100, 10, 1000);
- o["UCI_Chess960"] = UCIOption(false);
- o["UCI_AnalyseMode"] = UCIOption(false, on_eval);
+/// init() initializes the UCI options to their hard coded default values
+
+void init(OptionsMap& o) {
+
+ o["Write Debug Log"] = Option(false, on_logger);
+ o["Write Search Log"] = Option(false);
+ o["Search Log Filename"] = Option("SearchLog.txt");
+ o["Book File"] = Option("book.bin");
+ o["Best Book Move"] = Option(false);
+ o["Contempt Factor"] = Option(0, -50, 50);
+ o["Mobility (Midgame)"] = Option(100, 0, 200, on_eval);
+ o["Mobility (Endgame)"] = Option(100, 0, 200, on_eval);
+ o["Pawn Structure (Midgame)"] = Option(100, 0, 200, on_eval);
+ o["Pawn Structure (Endgame)"] = Option(100, 0, 200, on_eval);
+ o["Passed Pawns (Midgame)"] = Option(100, 0, 200, on_eval);
+ o["Passed Pawns (Endgame)"] = Option(100, 0, 200, on_eval);
+ o["Space"] = Option(100, 0, 200, on_eval);
+ o["Aggressiveness"] = Option(100, 0, 200, on_eval);
+ o["Cowardice"] = Option(100, 0, 200, on_eval);
+ o["Min Split Depth"] = Option(0, 0, 12, on_threads);
+ o["Max Threads per Split Point"] = Option(5, 4, 8, on_threads);
+ o["Threads"] = Option(1, 1, MAX_THREADS, on_threads);
+ o["Idle Threads Sleep"] = Option(true);
+ o["Hash"] = Option(32, 1, 8192, on_hash_size);
+ o["Clear Hash"] = Option(on_clear_hash);
+ o["Ponder"] = Option(true);
+ o["OwnBook"] = Option(false);
+ o["MultiPV"] = Option(1, 1, 500);
+ o["Skill Level"] = Option(20, 0, 20);
+ o["Emergency Move Horizon"] = Option(40, 0, 50);
+ o["Emergency Base Time"] = Option(60, 0, 30000);
+ o["Emergency Move Time"] = Option(30, 0, 5000);
+ o["Minimum Thinking Time"] = Option(20, 0, 5000);
+ o["Slow Mover"] = Option(70, 10, 1000);
+ o["UCI_Chess960"] = Option(false);
+ o["UCI_AnalyseMode"] = Option(false, on_eval);