- o["Mobility (Middle Game)"] = UCIOption(100, 0, 200);
- o["Mobility (Endgame)"] = UCIOption(100, 0, 200);
- o["Passed Pawns (Middle Game)"] = UCIOption(100, 0, 200);
- o["Passed Pawns (Endgame)"] = UCIOption(100, 0, 200);
- o["Space"] = UCIOption(100, 0, 200);
- o["Aggressiveness"] = UCIOption(100, 0, 200);
- o["Cowardice"] = UCIOption(100, 0, 200);
+ o["Mobility (Middle Game)"] = UCIOption(100, 0, 200, on_eval);
+ o["Mobility (Endgame)"] = UCIOption(100, 0, 200, on_eval);
+ o["Passed Pawns (Middle Game)"] = UCIOption(100, 0, 200, on_eval);
+ o["Passed Pawns (Endgame)"] = UCIOption(100, 0, 200, on_eval);
+ o["Space"] = UCIOption(100, 0, 200, on_eval);
+ o["Aggressiveness"] = UCIOption(100, 0, 200, on_eval);
+ o["Cowardice"] = UCIOption(100, 0, 200, on_eval);