- Option Options[] = {
- { "Use Search Log", "false", "false", CHECK, 0, 0, {""} },
- { "Search Log Filename", "SearchLog.txt", "SearchLog.txt", STRING, 0, 0, {""} },
- { "Book File", "book.bin", "book.bin", STRING, 0, 0, {""} },
- { "Mobility (Middle Game)", "100", "100", SPIN, 0, 200, {""} },
- { "Mobility (Endgame)", "100", "100", SPIN, 0, 200, {""} },
- { "Pawn Structure (Middle Game)", "100", "100", SPIN, 0, 200, {""} },
- { "Pawn Structure (Endgame)", "100", "100", SPIN, 0, 200, {""} },
- { "Passed Pawns (Middle Game)", "100", "100", SPIN, 0, 200, {""} },
- { "Passed Pawns (Endgame)", "100", "100", SPIN, 0, 200, {""} },
- { "Aggressiveness", "100", "100", SPIN, 0, 200, {""} },
- { "Cowardice", "100", "100", SPIN, 0, 200, {""} },
- { "King Safety Curve", "Quadratic", "Quadratic", COMBO, 0, 0,
- { "Quadratic", "Linear" /*, "From File"*/ } },
- { "King Safety Coefficient", "40", "40", SPIN, 1, 100 , {""} },
- { "King Safety X Intercept", "0", "0", SPIN, 0, 20, {""} },
- { "King Safety Max Slope", "30", "30", SPIN, 10, 100, {""} },
- { "King Safety Max Value", "500", "500", SPIN, 100, 1000, {""} },
- { "Queen Contact Check Bonus", "4", "4", SPIN, 0, 8, {""} },
- { "Rook Contact Check Bonus", "2", "2", SPIN, 0, 4, {""} },
- { "Queen Check Bonus", "2", "2", SPIN, 0, 4, {""} },
- { "Rook Check Bonus", "1", "1", SPIN, 0, 4, {""} },
- { "Bishop Check Bonus", "1", "1", SPIN, 0, 4, {""} },
- { "Knight Check Bonus", "1", "1", SPIN, 0, 4, {""} },
- { "Discovered Check Bonus", "3", "3", SPIN, 0, 8, {""} },
- { "Mate Threat Bonus", "3", "3", SPIN, 0, 8, {""} },
- { "Check Extension (PV nodes)", "2", "2", SPIN, 0, 2, {""} },
- { "Check Extension (non-PV nodes)", "1", "1", SPIN, 0, 2, {""} },
- { "Single Reply Extension (PV nodes)", "2", "2", SPIN, 0, 2, {""} },
- { "Single Reply Extension (non-PV nodes)", "2", "2", SPIN, 0, 2, {""} },
- { "Mate Threat Extension (PV nodes)", "0", "0", SPIN, 0, 2, {""} },
- { "Mate Threat Extension (non-PV nodes)", "0", "0", SPIN, 0, 2, {""} },
- { "Pawn Push to 7th Extension (PV nodes)", "1", "1", SPIN, 0, 2, {""} },
- { "Pawn Push to 7th Extension (non-PV nodes)", "1", "1", SPIN, 0, 2, {""} },
- { "Passed Pawn Extension (PV nodes)", "1", "1", SPIN, 0, 2, {""} },
- { "Passed Pawn Extension (non-PV nodes)", "0", "0", SPIN, 0, 2, {""} },
- { "Pawn Endgame Extension (PV nodes)", "2", "2", SPIN, 0, 2, {""} },
- { "Pawn Endgame Extension (non-PV nodes)", "2", "2", SPIN, 0, 2, {""} },
- { "Full Depth Moves (PV nodes)", "14", "14", SPIN, 1, 100, {""} },
- { "Full Depth Moves (non-PV nodes)", "3", "3", SPIN, 1, 100, {""} },
- { "Threat Depth", "5", "5", SPIN, 0, 100, {""} },
- { "Selective Plies", "7", "7", SPIN, 0, 10, {""} },
- { "Futility Pruning (Main Search)", "true", "true", CHECK, 0, 0, {""} },
- { "Futility Pruning (Quiescence Search)", "true", "true", CHECK, 0, 0, {""} },
- { "Futility Margin 0", "50", "50", SPIN, 0, 1000, {""} },
- { "Futility Margin 1", "100", "100", SPIN, 0, 1000, {""} },
- { "Futility Margin 2", "300", "300", SPIN, 0, 1000, {""} },
- { "Maximum Razoring Depth", "3", "3", SPIN, 0, 4, {""} },
- { "Razoring Margin", "300", "300", SPIN, 150, 600, {""} },
- { "Randomness", "0", "0", SPIN, 0, 10, {""} },
- { "Minimum Split Depth", "4", "4", SPIN, 4, 7, {""} },
- { "Maximum Number of Threads per Split Point", "5", "5", SPIN, 4, 8, {""} },
- { "Threads", "1", "1", SPIN, 1, 8, {""} },
- { "Hash", "32", "32", SPIN, 4, 4096, {""} },
- { "Clear Hash", "false", "false", BUTTON, 0, 0, {""} },
- { "Ponder", "true", "true", CHECK, 0, 0, {""} },
- { "OwnBook", "true", "true", CHECK, 0, 0, {""} },
- { "MultiPV", "1", "1", SPIN, 1, 500, {""} },
- { "UCI_ShowCurrLine", "false", "false", CHECK, 0, 0, {""} },
- { "UCI_Chess960", "false", "false", CHECK, 0, 0, {""} },
- { "", "", "", OPTION_TYPE_NONE, 0, 0, {""}}
- };
-
+ // load_defaults populates the options map with the hard
+ // coded names and default values.
+
+ void load_defaults(Options& o) {
+
+ o["Use Search Log"] = Option(false);
+ o["Search Log Filename"] = Option("SearchLog.txt");
+ o["Book File"] = Option("book.bin");
+ o["Mobility (Middle Game)"] = Option(100, 0, 200);
+ o["Mobility (Endgame)"] = Option(100, 0, 200);
+ o["Pawn Structure (Middle Game)"] = Option(100, 0, 200);
+ o["Pawn Structure (Endgame)"] = Option(100, 0, 200);
+ o["Passed Pawns (Middle Game)"] = Option(100, 0, 200);
+ o["Passed Pawns (Endgame)"] = Option(100, 0, 200);
+ o["Space"] = Option(100, 0, 200);
+ o["Aggressiveness"] = Option(100, 0, 200);
+ o["Cowardice"] = Option(100, 0, 200);
+ o["King Safety Curve"] = Option("Quadratic", COMBO);
+
+ o["King Safety Curve"].comboValues.push_back("Quadratic");
+ o["King Safety Curve"].comboValues.push_back("Linear"); /*, "From File"*/
+
+ o["King Safety Coefficient"] = Option(40, 1, 100);
+ o["King Safety X Intercept"] = Option(0, 0, 20);
+ o["King Safety Max Slope"] = Option(30, 10, 100);
+ o["King Safety Max Value"] = Option(500, 100, 1000);
+ o["Queen Contact Check Bonus"] = Option(3, 0, 8);
+ o["Queen Check Bonus"] = Option(2, 0, 4);
+ o["Rook Check Bonus"] = Option(1, 0, 4);
+ o["Bishop Check Bonus"] = Option(1, 0, 4);
+ o["Knight Check Bonus"] = Option(1, 0, 4);
+ o["Discovered Check Bonus"] = Option(3, 0, 8);
+ o["Mate Threat Bonus"] = Option(3, 0, 8);
+ o["Check Extension (PV nodes)"] = Option(2, 0, 2);
+ o["Check Extension (non-PV nodes)"] = Option(1, 0, 2);
+ o["Single Reply Extension (PV nodes)"] = Option(2, 0, 2);
+ o["Single Reply Extension (non-PV nodes)"] = Option(2, 0, 2);
+ o["Mate Threat Extension (PV nodes)"] = Option(0, 0, 2);
+ o["Mate Threat Extension (non-PV nodes)"] = Option(0, 0, 2);
+ o["Pawn Push to 7th Extension (PV nodes)"] = Option(1, 0, 2);
+ o["Pawn Push to 7th Extension (non-PV nodes)"] = Option(1, 0, 2);
+ o["Passed Pawn Extension (PV nodes)"] = Option(1, 0, 2);
+ o["Passed Pawn Extension (non-PV nodes)"] = Option(0, 0, 2);
+ o["Pawn Endgame Extension (PV nodes)"] = Option(2, 0, 2);
+ o["Pawn Endgame Extension (non-PV nodes)"] = Option(2, 0, 2);
+ o["Full Depth Moves (PV nodes)"] = Option(14, 1, 100);
+ o["Full Depth Moves (non-PV nodes)"] = Option(3, 1, 100);
+ o["Threat Depth"] = Option(5, 0, 100);
+ o["Futility Pruning (Main Search)"] = Option(true);
+ o["Futility Pruning (Quiescence Search)"] = Option(true);
+ o["LSN filtering"] = Option(false);
+ o["LSN Time Margin (sec)"] = Option(4, 1, 10);
+ o["LSN Value Margin"] = Option(200, 100, 600);
+ o["Randomness"] = Option(0, 0, 10);
+ o["Minimum Split Depth"] = Option(4, 4, 7);
+ o["Maximum Number of Threads per Split Point"] = Option(5, 4, 8);
+ o["Threads"] = Option(1, 1, 8);
+ o["Hash"] = Option(32, 4, 4096);
+ o["Clear Hash"] = Option(false, BUTTON);
+ o["Ponder"] = Option(true);
+ o["OwnBook"] = Option(true);
+ o["MultiPV"] = Option(1, 1, 500);
+ o["UCI_ShowCurrLine"] = Option(false);
+ o["UCI_Chess960"] = Option(false);
+
+ // Any option should know its name so to be easily printed
+ for (Options::iterator it = o.begin(); it != o.end(); ++it)
+ it->second.name = it->first;
+ }