-inline Score operator+(Score s1, Score s2) { return Score(s1.mg() + s2.mg(), s1.eg() + s2.eg()); }
-inline Score operator-(Score s1, Score s2) { return Score(s1.mg() - s2.mg(), s1.eg() - s2.eg()); }
-inline Score operator*(Score s1, Score s2) { return Score(s1.mg() * s2.mg(), s1.eg() * s2.eg()); }
-inline Score operator*(int i, Score s) { return Score(i * s.mg(), i * s.eg()); }
-inline Score operator*(Score s, int i) { return Score(s.mg() * i, s.eg() * i); }
-inline Score operator/(Score s, int i) { return Score(s.mg() / i, s.eg() / i); }
-inline Score operator-(Score s) { return Score(-s.mg(), -s.eg()); }
+// Division must be handled separately for each term
+inline Score operator/(Score s, int i) { return make_score(mg_value(s) / i, eg_value(s) / i); }
+
+// Only declared but not defined. We don't want to multiply two scores due to
+// a very high risk of overflow. So user should explicitly convert to integer.
+inline Score operator*(Score s1, Score s2);