-/// Piece values, middle game and endgame
-
-/// Important: If the material values are changed, one must also
-/// adjust the piece square tables, and the method game_phase() in the
-/// Position class!
-///
-/// Values modified by Joona Kiiski
-
-const Value PawnValueMidgame = Value(0x0CC);
-const Value PawnValueEndgame = Value(0x101);
-const Value KnightValueMidgame = Value(0x332);
-const Value KnightValueEndgame = Value(0x34E);
-const Value BishopValueMidgame = Value(0x345);
-const Value BishopValueEndgame = Value(0x356);
-const Value RookValueMidgame = Value(0x4F8);
-const Value RookValueEndgame = Value(0x500);
-const Value QueenValueMidgame = Value(0x9D5);
-const Value QueenValueEndgame = Value(0x9FB);
-
-const Value PieceValueMidgame[17] = {
- Value(0),
- PawnValueMidgame, KnightValueMidgame, BishopValueMidgame,
- RookValueMidgame, QueenValueMidgame,
- Value(0), Value(0), Value(0),
- PawnValueMidgame, KnightValueMidgame, BishopValueMidgame,
- RookValueMidgame, QueenValueMidgame,
- Value(0), Value(0), Value(0)
-};