+/// Score enum keeps a midgame and an endgame value in a single
+/// integer (enum), first LSB 16 bits are used to store endgame
+/// value, while upper bits are used for midgame value.
+
+// Compiler is free to choose the enum type as long as can keep
+// its data, so ensure Score to be an integer type.
+enum Score { ENSURE_32_BITS_SIZE_P = (1 << 16), ENSURE_32_BITS_SIZE_N = -(1 << 16)};