-
-/*****************************************************************************
- * Preamble
- *****************************************************************************/
-#include "defs.h"
-
-#include <errno.h> /* errno */
-#include <stdlib.h> /* free() */
-#include <stdio.h> /* sprintf() */
-#include <string.h> /* strerror() */
-#include <fcntl.h> /* open() */
-#include <unistd.h> /* read(), close() */
-
-#ifdef SYS_BEOS
-#include "beos_specific.h"
-#endif
-
-#include "config.h"
-#include "common.h"
-#include "video_text.h"
-
-#ifdef SYS_DARWIN1_3
-// #include <CFBundle.h>
-#include <sys/param.h> /* for MAXPATHLEN */
-#include "main.h"
-extern main_t *p_main;
-#endif
-
-#include "intf_msg.h"
-
-/*****************************************************************************
- * vout_font_t: bitmap font
- *****************************************************************************
- * This structure is used when the system doesn't provide a convenient function
- * to print simple characters in a buffer.
- * VOUT_FIXED_FONTs are stored in raw mode, character after character, with a
- * first array of characters followed by a second array of borders masks.
- * Therefore the border masks can't be complete if the font has pixels on the
- * border.
- *****************************************************************************/
-typedef struct vout_font_s
-{
- int i_type; /* font type */
- int i_width; /* character width in pixels */
- int i_height; /* character height in pixels */
- int i_interspacing; /* characters interspacing in pixels */
- int i_bytes_per_line; /* bytes per character line */
- int i_bytes_per_char; /* bytes per character */
- u16 i_first; /* first character */
- u16 i_last; /* last character */
- byte_t * p_data; /* font character data */
-} vout_font_t;
-
-/* Font types */
-#define VOUT_FIXED_FONT 0 /* simple fixed font */
-
-/*****************************************************************************
- * vout_put_byte_t: PutByte function
- *****************************************************************************
- * These functions will transform masks in a set of pixels. For each pixel,
- * character, then border and background masks are tested, and the first
- * encountered color is set.
- *****************************************************************************/
-typedef void (vout_put_byte_t)( void *p_pic, int i_byte, int i_char, int i_border,
- int i_bg, u32 i_char_color, u32 i_border_color, u32 i_bg_color );
-
-
-/*****************************************************************************
- * Macros
- *****************************************************************************/
-
-/* PUT_BYTE_MASK: put pixels from a byte-wide mask. It uses a branching tree
- * to optimize the number of tests. It is used in the PutByte functions.
- * This macro works for 1, 2 and 4 Bpp. */
-#define PUT_BYTE_MASK( i_mask, i_mask_color ) \
-if( i_mask & 0xf0 ) /* one from 1111 */ \
-{ \
- if( i_mask & 0xc0 ) /* one from 1100 */ \
- { \
- if( i_mask & 0x80 ) /* 1000 */ \
- { \
- p_pic[0] = i_mask_color; \
- if( i_mask & 0x40 ) /* 0100 */ \
- { \
- p_pic[1] = i_mask_color; \
- } \
- } \
- else /* not 1000 means 0100 */ \
- { \
- p_pic[1] = i_mask_color; \
- } \
- if( i_mask & 0x30 ) /* one from 0011 */ \
- { \
- if( i_mask & 0x20 ) /* 0010 */ \
- { \
- p_pic[2] = i_mask_color; \
- if( i_mask & 0x10 ) /* 0001 */ \
- { \
- p_pic[3] = i_mask_color; \
- } \
- } \
- else /* not 0010 means 0001 */ \
- { \
- p_pic[3] = i_mask_color; \
- } \
- } \
- } \
- else /* not 1100 means 0011 */ \
- { \
- if( i_mask & 0x20 ) /* 0010 */ \
- { \
- p_pic[2] = i_mask_color; \
- if( i_mask & 0x10 ) /* 0001 */ \
- { \
- p_pic[3] = i_mask_color; \
- } \
- } \
- else /* not 0010 means 0001 */ \
- { \
- p_pic[3] = i_mask_color; \
- } \
- } \
-} \
-if( i_mask & 0x0f ) \
-{ \
- if( i_mask & 0x0c ) /* one from 1100 */ \
- { \
- if( i_mask & 0x08 ) /* 1000 */ \
- { \
- p_pic[4] = i_mask_color; \
- if( i_mask & 0x04 ) /* 0100 */ \
- { \
- p_pic[5] = i_mask_color; \
- } \
- } \
- else /* not 1000 means 0100 */ \
- { \
- p_pic[5] = i_mask_color; \
- } \
- if( i_mask & 0x03 ) /* one from 0011 */ \
- { \
- if( i_mask & 0x02 ) /* 0010 */ \
- { \
- p_pic[6] = i_mask_color; \
- if( i_mask & 0x01 ) /* 0001 */ \
- { \
- p_pic[7] = i_mask_color; \
- } \
- } \
- else /* not 0010 means 0001 */ \
- { \
- p_pic[7] = i_mask_color; \
- } \
- } \
- } \
- else /* not 1100 means 0011 */ \
- { \
- if( i_mask & 0x02 ) /* 0010 */ \
- { \
- p_pic[6] = i_mask_color; \
- if( i_mask & 0x01 ) /* 0001 */ \
- { \
- p_pic[7] = i_mask_color; \
- } \
- } \
- else /* not 0010 means 0001 */ \
- { \
- p_pic[7] = i_mask_color; \
- } \
- } \
-}
-
-/*****************************************************************************
- * Local prototypes
- *****************************************************************************/
-static void PutByte8 ( u8 *p_pic, int i_byte, int i_char, int i_border,
- int i_bg, u32 i_char_color, u32 i_border_color,
- u32 i_bg_color );
-static void PutByte16( u16 *p_pic, int i_byte, int i_char, int i_border,
- int i_bg, u32 i_char_color, u32 i_border_color,
- u32 i_bg_color );
-static void PutByte24( void *p_pic, int i_byte, byte_t i_char, byte_t i_border,
- byte_t i_bg, u32 i_char_color, u32 i_border_color,
- u32 i_bg_color );
-static void PutByte32( u32 *p_pic, int i_byte, byte_t i_char, byte_t i_border,
- byte_t i_bg, u32 i_char_color, u32 i_border_color,
- u32 i_bg_color );
-
-/*****************************************************************************
- * vout_LoadFont: load a bitmap font from a file
- *****************************************************************************
- * This function will try to open a .psf font and load it. It will return
- * NULL on error.
- *****************************************************************************/
-vout_font_t *vout_LoadFont( const char *psz_name )