-/* PUT_BYTE_MASK: put pixels from a byte-wide mask. It uses a branching tree
- * to optimize the number of tests. It is used in the PutByte functions.
- * This macro works for 1, 2 and 4 Bpp. */
-#define PUT_BYTE_MASK( i_mask, i_mask_color ) \
-if( i_mask & 0xf0 ) /* one from 1111 */ \
-{ \
- if( i_mask & 0xc0 ) /* one from 1100 */ \
- { \
- if( i_mask & 0x80 ) /* 1000 */ \
- { \
- p_pic[0] = i_mask_color; \
- if( i_mask & 0x40 ) /* 0100 */ \
- { \
- p_pic[1] = i_mask_color; \
- } \
- } \
- else /* not 1000 means 0100 */ \
- { \
- p_pic[1] = i_mask_color; \
- } \
- if( i_mask & 0x30 ) /* one from 0011 */ \
- { \
- if( i_mask & 0x20 ) /* 0010 */ \
- { \
- p_pic[2] = i_mask_color; \
- if( i_mask & 0x10 ) /* 0001 */ \
- { \
- p_pic[3] = i_mask_color; \
- } \
- } \
- else /* not 0010 means 0001 */ \
- { \
- p_pic[3] = i_mask_color; \
- } \
- } \
- } \
- else /* not 1100 means 0011 */ \
- { \
- if( i_mask & 0x20 ) /* 0010 */ \
- { \
- p_pic[2] = i_mask_color; \
- if( i_mask & 0x10 ) /* 0001 */ \
- { \
- p_pic[3] = i_mask_color; \
- } \
- } \
- else /* not 0010 means 0001 */ \
- { \
- p_pic[3] = i_mask_color; \
- } \
- } \
-} \
-if( i_mask & 0x0f ) \
-{ \
- if( i_mask & 0x0c ) /* one from 1100 */ \
- { \
- if( i_mask & 0x08 ) /* 1000 */ \
- { \
- p_pic[4] = i_mask_color; \
- if( i_mask & 0x04 ) /* 0100 */ \
- { \
- p_pic[5] = i_mask_color; \
- } \
- } \
- else /* not 1000 means 0100 */ \
- { \
- p_pic[5] = i_mask_color; \
- } \
- if( i_mask & 0x03 ) /* one from 0011 */ \
- { \
- if( i_mask & 0x02 ) /* 0010 */ \
- { \
- p_pic[6] = i_mask_color; \
- if( i_mask & 0x01 ) /* 0001 */ \
- { \
- p_pic[7] = i_mask_color; \
- } \
- } \
- else /* not 0010 means 0001 */ \
- { \
- p_pic[7] = i_mask_color; \
- } \
- } \
- } \
- else /* not 1100 means 0011 */ \
- { \
- if( i_mask & 0x02 ) /* 0010 */ \
- { \
- p_pic[6] = i_mask_color; \
- if( i_mask & 0x01 ) /* 0001 */ \
- { \
- p_pic[7] = i_mask_color; \
- } \
- } \
- else /* not 0010 means 0001 */ \
- { \
- p_pic[7] = i_mask_color; \
- } \
- } \