- subpicture_t *, bool b_paused );
-
-/* DO NOT use vout_CountPictureAvailable unless your are in src/input/decoder.c (no exception) */
-int vout_CountPictureAvailable( vout_thread_t * );
-
-/**
- * This function will (un)pause the display of pictures.
- * It is thread safe
- */
-void vout_ChangePause( vout_thread_t *, bool b_paused, mtime_t i_date );