+double srgb_to_linear(double x)
+{
+ // From the Wikipedia article on sRGB.
+ if (x < 0.04045) {
+ return x / 12.92;
+ } else {
+ return pow((x + 0.055) / 1.055, 2.4);
+ }
+}
+
+double linear_to_srgb(double x)
+{
+ // From the Wikipedia article on sRGB.
+ if (x < 0.0031308) {
+ return 12.92 * x;
+ } else {
+ return 1.055 * pow(x, 1.0 / 2.4) - 0.055;
+ }
+}
+