+} // namespace
+
+EffectChainTester::EffectChainTester(const float *data, unsigned width, unsigned height,
+ MovitPixelFormat pixel_format, Colorspace color_space, GammaCurve gamma_curve,
+ GLenum framebuffer_format)
+ : chain(width, height, get_static_pool()), width(width), height(height), finalized(false)
+{
+ CHECK(init_movit(".", MOVIT_DEBUG_OFF));
+
+ if (data != NULL) {
+ add_input(data, pixel_format, color_space, gamma_curve);
+ }
+
+ GLuint type;
+ if (framebuffer_format == GL_RGBA8) {
+ type = GL_UNSIGNED_BYTE;
+ } else if (framebuffer_format == GL_RGBA16F || framebuffer_format == GL_RGBA32F) {
+ type = GL_FLOAT;
+ } else {
+ // Add more here as needed.
+ assert(false);
+ }
+
+ glGenTextures(1, &texnum);
+ check_error();
+ glBindTexture(GL_TEXTURE_2D, texnum);
+ check_error();
+ glTexImage2D(GL_TEXTURE_2D, 0, framebuffer_format, width, height, 0, GL_RGBA, type, NULL);
+ check_error();
+
+ glGenFramebuffers(1, &fbo);
+ check_error();
+ glBindFramebuffer(GL_FRAMEBUFFER, fbo);
+ check_error();
+ glFramebufferTexture2D(
+ GL_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_TEXTURE_2D,
+ texnum,
+ 0);
+ check_error();
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ check_error();
+}
+
+EffectChainTester::~EffectChainTester()
+{
+ glDeleteFramebuffers(1, &fbo);
+ check_error();
+ glDeleteTextures(1, &texnum);
+ check_error();
+}
+
+Input *EffectChainTester::add_input(const float *data, MovitPixelFormat pixel_format, Colorspace color_space, GammaCurve gamma_curve, int input_width, int input_height)