- FlatInput *input = new FlatInput(format, pixel_format, GL_UNSIGNED_BYTE, width, height);
+ if (input_width == -1) {
+ input_width = width;
+ }
+ if (input_height == -1) {
+ input_height = height;
+ }
+
+ FlatInput *input = new FlatInput(format, pixel_format, GL_UNSIGNED_BYTE, input_width, input_height);