+ // TODO: Can we do better, e.g. by running setup_chain() and seeing what it references?
+ // Actually, setup_chain does maybe hold all the references we need now anyway?
+ for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
+ for (unsigned frame_num = 0; frame_num < FRAME_HISTORY_LENGTH; ++frame_num) {
+ chain.input_frames.push_back(input_state.buffered_frames[card_index][frame_num].frame);
+ }
+ }
+