+VideoStream::VideoStream()
+{
+ ycbcr_converter.reset(new YCbCrConverter(YCbCrConverter::OUTPUT_TO_DUAL_YCBCR, /*resource_pool=*/nullptr));
+ ycbcr_semiplanar_converter.reset(new YCbCrConverter(YCbCrConverter::OUTPUT_TO_SEMIPLANAR, /*resource_pool=*/nullptr));
+
+ GLuint input_tex[num_interpolate_slots], gray_tex[num_interpolate_slots];
+ GLuint fade_y_output_tex[num_interpolate_slots], fade_cbcr_output_tex[num_interpolate_slots];
+ GLuint cb_tex[num_interpolate_slots], cr_tex[num_interpolate_slots];
+
+ glCreateTextures(GL_TEXTURE_2D_ARRAY, num_interpolate_slots, input_tex);
+ glCreateTextures(GL_TEXTURE_2D_ARRAY, num_interpolate_slots, gray_tex);
+ glCreateTextures(GL_TEXTURE_2D, num_interpolate_slots, fade_y_output_tex);
+ glCreateTextures(GL_TEXTURE_2D, num_interpolate_slots, fade_cbcr_output_tex);
+ glCreateTextures(GL_TEXTURE_2D, num_interpolate_slots, cb_tex);
+ glCreateTextures(GL_TEXTURE_2D, num_interpolate_slots, cr_tex);
+ check_error();
+
+ constexpr size_t width = 1280, height = 720; // FIXME: adjustable width, height
+ int levels = find_num_levels(width, height);
+ for (size_t i = 0; i < num_interpolate_slots; ++i) {
+ glTextureStorage3D(input_tex[i], levels, GL_RGBA8, width, height, 2);
+ check_error();
+ glTextureStorage3D(gray_tex[i], levels, GL_R8, width, height, 2);
+ check_error();
+ glTextureStorage2D(fade_y_output_tex[i], 1, GL_R8, width, height);
+ check_error();
+ glTextureStorage2D(fade_cbcr_output_tex[i], 1, GL_RG8, width, height);
+ check_error();
+ glTextureStorage2D(cb_tex[i], 1, GL_R8, width / 2, height);
+ check_error();
+ glTextureStorage2D(cr_tex[i], 1, GL_R8, width / 2, height);
+ check_error();
+
+ unique_ptr<InterpolatedFrameResources> resource(new InterpolatedFrameResources);
+ resource->owner = this;
+ resource->input_tex = input_tex[i];
+ resource->gray_tex = gray_tex[i];
+ resource->fade_y_output_tex = fade_y_output_tex[i];
+ resource->fade_cbcr_output_tex = fade_cbcr_output_tex[i];
+ resource->cb_tex = cb_tex[i];
+ resource->cr_tex = cr_tex[i];
+ glCreateFramebuffers(2, resource->input_fbos);
+ check_error();
+ glCreateFramebuffers(1, &resource->fade_fbo);
+ check_error();
+
+ glNamedFramebufferTextureLayer(resource->input_fbos[0], GL_COLOR_ATTACHMENT0, input_tex[i], 0, 0);
+ check_error();
+ glNamedFramebufferTextureLayer(resource->input_fbos[0], GL_COLOR_ATTACHMENT1, gray_tex[i], 0, 0);
+ check_error();
+ glNamedFramebufferTextureLayer(resource->input_fbos[1], GL_COLOR_ATTACHMENT0, input_tex[i], 0, 1);
+ check_error();
+ glNamedFramebufferTextureLayer(resource->input_fbos[1], GL_COLOR_ATTACHMENT1, gray_tex[i], 0, 1);
+ check_error();
+ glNamedFramebufferTexture(resource->fade_fbo, GL_COLOR_ATTACHMENT0, fade_y_output_tex[i], 0);
+ check_error();
+ glNamedFramebufferTexture(resource->fade_fbo, GL_COLOR_ATTACHMENT1, fade_cbcr_output_tex[i], 0);
+ check_error();
+
+ GLuint bufs[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 };
+ glNamedFramebufferDrawBuffers(resource->input_fbos[0], 2, bufs);
+ check_error();
+ glNamedFramebufferDrawBuffers(resource->input_fbos[1], 2, bufs);
+ check_error();
+ glNamedFramebufferDrawBuffers(resource->fade_fbo, 2, bufs);
+ check_error();
+
+ glCreateBuffers(1, &resource->pbo);
+ check_error();
+ glNamedBufferStorage(resource->pbo, width * height * 4, nullptr, GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
+ check_error();
+ resource->pbo_contents = glMapNamedBufferRange(resource->pbo, 0, width * height * 4, GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
+ interpolate_resources.push_back(move(resource));
+ }
+
+ check_error();
+
+ OperatingPoint op;
+ if (global_flags.interpolation_quality == 1) {
+ op = operating_point1;
+ } else if (global_flags.interpolation_quality == 2) {
+ op = operating_point2;
+ } else if (global_flags.interpolation_quality == 3) {
+ op = operating_point3;
+ } else if (global_flags.interpolation_quality == 4) {
+ op = operating_point4;
+ } else {
+ assert(false);
+ }
+
+ compute_flow.reset(new DISComputeFlow(width, height, op));
+ interpolate.reset(new Interpolate(op, /*split_ycbcr_output=*/true));
+ interpolate_no_split.reset(new Interpolate(op, /*split_ycbcr_output=*/false));
+ chroma_subsampler.reset(new ChromaSubsampler);
+ check_error();
+
+ // The “last frame” is initially black.
+ unique_ptr<uint8_t[]> y(new uint8_t[1280 * 720]);
+ unique_ptr<uint8_t[]> cb_or_cr(new uint8_t[640 * 720]);
+ memset(y.get(), 16, 1280 * 720);
+ memset(cb_or_cr.get(), 128, 640 * 720);
+ last_frame = encode_jpeg(y.get(), cb_or_cr.get(), cb_or_cr.get(), 1280, 720);
+}
+
+VideoStream::~VideoStream() {}