+
+ float peak_lu = peak_lufs[channel] - ref_level_lufs;
+ if (peak_lu >= min_level && peak_lu <= max_level) {
+ int peak_pos = lrint(lufs_to_pos(peak_lu, height()));
+ QRect peak_rect(left, peak_pos - 1, right, 2);
+ painter.drawPixmap(peak_rect, full_on_pixmap, peak_rect);
+ }