return false;\r
\r
// Make lower\r
- UINT4 i;\r
+ uint32 i;\r
for (i = 0; i < sNormalizedHash.size(); i++)\r
{\r
if (sNormalizedHash[i] >= 'A' && sNormalizedHash[i] <= 'F')\r
vector<string> vLine;\r
if (ReadLinesFromFile(sPathName, vLine))\r
{\r
- UINT4 i;\r
+ uint32 i;\r
for (i = 0; i < vLine.size(); i++)\r
{\r
vector<string> vPart;\r
vector<string> vLine;\r
if (ReadLinesFromFile(sPathName, vLine))\r
{\r
- UINT4 i;\r
+ uint32 i;\r
for (i = 0; i < vLine.size(); i++)\r
{\r
vector<string> vPart;\r
}\r
\r
unsigned char* pLMPassword = new unsigned char[sLMPassword.size() * 2];\r
- UINT4 i;\r
+ uint32 i;\r
for (i = 0; i < sLMPassword.size(); i++)\r
{\r
pLMPassword[i * 2 ] = sLMPassword[i];\r
}\r
if (readFromIni)\r
{\r
- UINT4 i;\r
+ uint32 i;\r
for (i = 0; i < vLine.size(); i++)\r
{\r
if (vLine[i].substr(0,1) != "#")\r
vector<string> sSessionData;\r
if (ReadLinesFromFile(sSessionPathName.c_str(), sSessionData))\r
{\r
- UINT4 i;\r
+ uint32 i;\r
for (i = 0; i < sSessionData.size(); i++)\r
{\r
vector<string> vPart;\r
// don't load these if we are resuming a session that already has a list of tables\r
if (useDefaultRainbowTablePath && !resumeSession)\r
{\r
- UINT4 i;\r
+ uint32 i;\r
for (i = 0; i < vDefaultRainbowTablePath.size(); i++)\r
{\r
vector<string> vPart;\r
vector<string> vLine;\r
if (ReadLinesFromFile(sPathName, vLine))\r
{\r
- UINT4 i;\r
+ uint32 i;\r
for (i = 0; i < vLine.size(); i++)\r
{\r
string sHash = vLine[i];\r
\r
if (fCrackerType)\r
{\r
- UINT4 i;\r
+ uint32 i;\r
for (i = 0; i < vHash.size(); i++)\r
hs.AddHash(vHash[i]);\r
}\r
else\r
{\r
- UINT4 i;\r
+ uint32 i;\r
for (i = 0; i < vLMHash.size(); i++)\r
{\r
hs.AddHash(vLMHash[i].substr(0, 16));\r
vector<string> sSessionData;\r
if (ReadLinesFromFile(sSessionPathName.c_str(), sSessionData))\r
{\r
- UINT4 i;\r
+ uint32 i;\r
for (i = 0; i < sSessionData.size(); i++)\r
{\r
vector<string> vPart;\r
buffer += "sInputType=" + sInputType + "\n";\r
buffer += "sInput=" + sInput + "\n";\r
\r
- UINT4 i;\r
+ uint32 i;\r
for (i = 0; i < vPathName.size(); i++)\r
{\r
buffer += "sPathName=" + vPathName[i] + "\n";\r
printf("-------------------------------------------------------\n");\r
if (fCrackerType)\r
{\r
- UINT4 i;\r
+ uint32 i;\r
for (i = 0; i < vHash.size(); i++)\r
{\r
string sPlain, sBinary;\r
}\r
else\r
{\r
- UINT4 i;\r
+ uint32 i;\r
for (i = 0; i < vLMHash.size(); i++)\r
{\r
string sPlain1, sBinary1;\r