CMemoryPool::~CMemoryPool()
{
- if (m_pMem != NULL)
- {
+ if (m_pMem != NULL) {
+#ifdef _MEMORYDEBUG
+ printf("Freeing %i bytes of memory\n", m_nMemSize);
+#endif
delete m_pMem;
m_pMem = NULL;
m_nMemSize = 0;
unsigned char* CMemoryPool::Allocate(unsigned int nFileLen, unsigned int& nAllocatedSize)
{
- if (nFileLen <= m_nMemSize)
- {
+ if (nFileLen <= m_nMemSize) {
nAllocatedSize = nFileLen;
return m_pMem;
}
unsigned int nTargetSize;
- if (nFileLen < m_nMemMax)
+ if (nFileLen < m_nMemMax) {
nTargetSize = nFileLen;
- else
+ }
+ else {
nTargetSize = m_nMemMax;
-
+ }
// Free existing memory
- if (m_pMem != NULL)
- {
+ if (m_pMem != NULL) {
+#ifdef _MEMORYDEBUG
+ printf("Freeing %i bytes of memory\n", m_nMemSize);
+#endif
delete m_pMem;
m_pMem = NULL;
m_nMemSize = 0;
// Allocate new memory
//printf("allocating %u bytes memory\n", nTargetSize);
-// m_pMem = new unsigned char[nTargetSize];
-m_pMem = new (nothrow) unsigned char[nTargetSize];
-while (m_pMem == NULL && nTargetSize >= 512 * 1024 * 1024 )
-{
- nTargetSize -= 16 * 1024 * 1024;
- m_pMem = new (nothrow) unsigned char[nTargetSize];
-}
- if (m_pMem != NULL)
- {
+ // m_pMem = new unsigned char[nTargetSize];
+#ifdef _MEMORYDEBUG
+ printf("Allocating %i bytes of memory - ", nTargetSize);
+#endif
+
+ m_pMem = new (nothrow) unsigned char[nTargetSize];
+ while (m_pMem == NULL && nTargetSize >= 512 * 1024 * 1024 ) {
+#ifdef _MEMORYDEBUG
+ printf("failed!\n");
+ printf("Allocating %i bytes of memory (backup) - ", nTargetSize);
+#endif
+ nTargetSize -= 16 * 1024 * 1024;
+ m_pMem = new (nothrow) unsigned char[nTargetSize];
+ }
+ if (m_pMem != NULL) {
+#ifdef _MEMORYDEBUG
+ printf("success!\n");
+#endif
m_nMemSize = nTargetSize;
nAllocatedSize = nTargetSize;
return m_pMem;
}
- else
- {
+ else {
nAllocatedSize = 0;
return NULL;
}