-$Id: INSTALL.win32,v 1.14 2003/05/17 23:57:35 gbazin Exp $
+$Id$
INSTALL file for the Windows9x/Me/NT4/2k/XP version of the VLC media player
'vlc -vv --extraintf=logger'. You will end-up with a vlc-log.txt file in
your current directory.
-If you want to play a DVD, run VLC and click on the Disc option in the
-interface. You then have to type your drive letter followed by a colon in
-the 'Device name' box (eg. 'D:' if this is the letter for your dvdrom drive).
-
Additional documentation is available at http://www.videolan.org/doc/
If you want to build VLC from sources, you can do it in several ways:
- natively on Windows, using cygwin (www.cygwin.com) with or without the
- unix emulation layer. This is the prefered way to compile vlc if you want
+ POSIX emulation layer. This is the preferred way to compile vlc if you want
to do it on Windows.
+ NOTE: This is the PREFERRED way of building VLC natively (the others
+ are not as much tested so expect more difficulties with them).
+
+ Read http://wiki.videolan.org/Win32CompileCygwinNew to have a complete HOWTO
+
+- On GNU/Linux, using the mingw32 cross-compiler.
+ This method is preferred over all the others.
+UNSUPPORTED METHODS
+-------------------
- natively on Windows, using MSYS+MINGW (www.mingw.org)
- (MSYS is a minimal build environnement to compile unixish projects under
- windoze. It provides all the common unix tools like sh, gmake...)
- Please note that there is currenlty a bug in MSYS which requires you to
- edit the acgeneral.m4 file and replace the value of ac_max_sed_lines to
- something higher, for instance 976.
+ (MSYS is a minimal build environment to compile Unixish projects under
+ windoze. It provides all the common Unix tools like sh, gmake...)
+ Please note that the gettext utilities are not included in the default
+ MSYS/MINGW packages so you won't be able to build VLC with i18n support.
- natively on Windows, using Microsoft Visual C++. Even though we provide some
msvc project files with vlc, this method is advised only if you just want to
- experiment/play with some basic functionnalities in vlc. The reason for this
+ experiment/play with some basic functionality in vlc. The reason for this
is that vlc depends on a lot of 3rd party libraries and building them in
MSVC is not convenient and sometimes even impossible.
-
-- or on Linux, using the mingw32 cross-compiler.
+ ( NOTE: if you want to run vlc under the msvc debugger, you need to run it
+ with the --fast-mutex --win9x-cv-method=1 options because the debugger
+ usually loses signals sent by PulseEvent() )
Getting the right compiler tools
================================
- cross-compiling with mingw32:
-You first need to download a linux cross-compiler version of mingw32.
-(for Debian GNU/Linux users, you can use the mingw32, mingw32-binutils and
-mingw32-runtime packages)
+You first need to download a GNU/Linux cross-compiler version of mingw32.
+
+For Debian GNU/Linux users, you can use the mingw32, mingw32-binutils and
+mingw32-runtime packages.
- compiling natively on Windoze with cygwin:
You will need to download and run the setup.exe app from cygwin's web site
(www.cygwin.com). You will also need to make sure you install at least the
-gcc-mingw, mingw-runtime and w32api packages.
+gcc-g++, gcc-mingw, mingw-runtime and win32-api packages.
- compiling natively on Windoze with MSYS+MINGW:
You will need to download and install the latest MSYS, MSYS-DTK and MINGW.
from MSYS (just rename or remove c:\msys\1.0\mingw\bin\make.exe).
http://www.mingw.org/download.shtml
-http://prdownloads.sf.net/mingw/MSYS-1.0.9-2003.14.18-1.exe
-http://prdownloads.sf.net/mingw/MinGW-2.0.0-3.exe
+http://prdownloads.sf.net/mingw/MSYS-1.0.9.exe
+http://prdownloads.sf.net/mingw/MinGW-3.1.0-1.exe
http://prdownloads.sf.net/mingw/msysDTK-1.0.1.exe
-Getting the additionnal libraries
+Getting the additional libraries
=================================
VLC depends on other libraries to provide some features like ac3 audio decoding
Depending on your needs you will have to compile/install some or all of these
external libraries.
-They can be found here (source code):
-http://www.videolan.org/pub/testing/contrib/
+* They can be found here (source code):
+ http://download.videolan.org/pub/testing/contrib/
+
+* We also provide a package with all the libraries already compiled so it is
+ actually really easy to compile a full-featured version of vlc (these compiled
+ libraries will only work with mingw or cygwin):
+ http://download.videolan.org/pub/testing/win32/contrib-20060330-win32-bin-gcc-3.4.5-only.tar.bz2
+ (Check out for more recent versions at the same location).
+
+ All you need to do is extract it in your root directory (the include files
+ and libraries will be put in /usr/win32). You can do this with the following
+ command:
+
+ tar xjvf contrib-20060330-win32-bin-gcc-3.4.5-only.tar.bz2 -C /
+
+ Please note the "-C /".
-I also provide a package with all the libraries already compiled so it is
-actually really easy to compile a full-featured version of vlc (these compiled
-libraries will only work with mingw or cygwin):
-http://www.videolan.org/pub/testing/win32/contrib-20030420-win32-bin.tar.bz2
-All you need to do is extract it in your root directory (the include files
-and libraries will be put in /usr/win32)
+* An automated way of building the contrib libraries is provided in
+ extra/contrib. It will download, configure and build the libraries.
+ See the extras/contrib/README for more info.
A complete list of the libraries on which we depend can be found here:
http://developers.videolan.org/vlc/
Once you've got all the files you need in place, you need to configure the
build with the `./configure' script.
-I'll assume that you are using the pre-compiled 3rd party libraries I'm
+I'll assume that you are using the pre-compiled 3rd party libraries we are
providing and that they are in /usr/win32.
If you are cross-compiling from Debian, you can use something
along those lines:
./bootstrap && \
- CPPFLAGS=-I/usr/win32/include LDFLAGS=-L/usr/win32/lib \
+ PATH=/usr/win32/bin:$PATH \
+ PKG_CONFIG_LIBDIR=/usr/win32/lib/pkgconfig \
+ CPPFLAGS="-I/usr/win32/include -I/usr/win32/include/ebml" \
+ LDFLAGS=-L/usr/win32/lib \
CC=i586-mingw32msvc-gcc CXX=i586-mingw32msvc-g++ \
./configure --host=i586-mingw32msvc --build=i386-linux \
- --disable-sdl --disable-gtk \
- --with-included-gettext --enable-nls \
- --enable-mad \
- --enable-ffmpeg \
- --enable-dvdread --enable-dvdplay \
- --enable-faad \
- --enable-flac \
- --enable-theora \
+ --disable-gtk \
+ --enable-nls --enable-sdl --with-sdl-config-path=/usr/win32/bin \
+ --enable-ffmpeg --with-ffmpeg-mp3lame --with-ffmpeg-faac \
+ --with-ffmpeg-zlib --enable-faad --enable-flac --enable-theora \
--with-wx-config-path=/usr/win32/bin \
- --with-skins-wx-config-path=/usr/win32/bin \
--with-freetype-config-path=/usr/win32/bin \
+ --with-fribidi-config-path=/usr/win32/bin \
+ --enable-live555 --with-live555-tree=/usr/win32/live.com \
+ --enable-caca --with-caca-config-path=/usr/win32/bin \
+ --with-xml2-config-path=/usr/win32/bin \
+ --with-dvdnav-config-path=/usr/win32/bin \
+ --disable-cddax --disable-vcdx --enable-goom \
+ --enable-twolame --enable-dvdread \
--enable-debug
-If you are using cygwin, you can build VLC with or without the unix emulation
-layer (without is usually better). To build without the emulaion layer, use
-something like this:
+If you are using cygwin, you can build VLC with or without the POSIX
+emulation layer. Without is usually better and with POSIX emulation
+hasn't been tested in about a year or so. So to build without the
+emulation layer, use something like this:
+
./bootstrap && \
- CPPFLAGS=-I/usr/win32/include LDFLAGS=-L/usr/win32/lib \
+ PATH=/usr/win32/bin:$PATH \
+ PKG_CONFIG_PATH=/usr/win32/lib/pkgconfig \
+ CPPFLAGS="-I/usr/win32/include -I/usr/win32/include/ebml" \
+ LDFLAGS=-L/usr/win32/lib \
CC="gcc -mno-cygwin" CXX="g++ -mno-cygwin" \
./configure \
- --disable-sdl --disable-gtk \
- --with-included-gettext --enable-nls \
- --enable-mad \
- --enable-ffmpeg \
- --enable-dvdread --enable-dvdplay \
- --enable-faad \
- --enable-flac \
- --enable-theora \
+ --disable-gtk \
+ --enable-nls --enable-sdl --with-sdl-config-path=/usr/win32/bin \
+ --enable-ffmpeg --with-ffmpeg-mp3lame --with-ffmpeg-faac \
+ --with-ffmpeg-zlib --enable-faad --enable-flac --enable-theora \
--with-wx-config-path=/usr/win32/bin \
- --with-skins-wx-config-path=/usr/win32/bin \
--with-freetype-config-path=/usr/win32/bin \
+ --with-fribidi-config-path=/usr/win32/bin \
+ --enable-live555 --with-live555-tree=/usr/win32/live.com \
+ --enable-caca --with-caca-config-path=/usr/win32/bin \
+ --with-xml2-config-path=/usr/win32/bin \
+ --with-dvdnav-config-path=/usr/win32/bin \
+ --disable-cddax --disable-vcdx --enable-goom \
+ --enable-twolame --enable-dvdread \
--enable-debug
If you want to use the emulation layer, then just omit the CC="gcc -mno-cygwin"
-CXX="g++ -mno-cygwin" line.
+CXX="g++ -mno-cygwin" line. You're on your own though.
If you are compiling with MSYS/MINGW, then you can use something along those
lines:
./bootstrap && \
- CPPFLAGS=-I/usr/win32/include LDFLAGS=-L/usr/win32/lib \
+ PKG_CONFIG_PATH=/usr/win32/lib/pkgconfig \
+ PATH=/usr/win32/bin:$PATH \
+ CPPFLAGS="-I/usr/win32/include -I/usr/win32/include/ebml" \
+ LDFLAGS=-L/usr/win32/lib \
./configure \
- --disable-sdl --disable-gtk \
- --with-included-gettext --enable-nls \
- --enable-mad \
- --enable-ffmpeg \
- --enable-dvdread --enable-dvdplay \
- --enable-faad \
- --enable-flac \
- --enable-theora \
+ --disable-gtk \
+ --enable-nls --enable-sdl --with-sdl-config-path=/usr/win32/bin \
+ --enable-ffmpeg --with-ffmpeg-mp3lame --with-ffmpeg-faac \
+ --with-ffmpeg-zlib --enable-faad --enable-flac --enable-theora \
--with-wx-config-path=/usr/win32/bin \
- --with-skins-wx-config-path=/usr/win32/bin \
--with-freetype-config-path=/usr/win32/bin \
+ --with-fribidi-config-path=/usr/win32/bin \
+ --enable-caca --with-caca-config-path=/usr/win32/bin \
+ --with-xml2-config-path=/usr/win32/bin \
+ --with-dvdnav-config-path=/usr/win32/bin \
+ --disable-cddax --disable-vcdx --enable-goom \
+ --enable-twolame --enable-dvdread \
+ --disable-mkv \
--enable-debug
+If you have used the "extras/contrib" way, you don't need to precise
+the CFLAGS, LDFLAGS and --with-foo-config-path=.
+ ./bootstrap && \
+ ./configure \
+ --disable-gtk \
+ --enable-nls --enable-sdl \
+ --enable-ffmpeg --enable-faad --enable-flac --enable-theora \
+ --disable-cddax --disable-vcdx --enable-goom \
+ --enable-twolame --enable-dvdread \
+ --enable-mkv --enable-caca --enable-live555\
+ --enable-debug
+
+
See `./configure --help' for more information.
Actually Compiling the VLC source
Once configured, to build VLC, just run `make'.
+Once the compilation is done, you can either run VLC directly from the source
+tree or you can build self-contained VLC packages with the following
+'make' rules:
+
+ make package-win32-base
+ will create a subdirectory named vlc-x.x.x with all the binaries
+ 'stripped' (ie. without any debugging symbols).
+
+ make package-win32-zip
+ Same as above but will package the directory in a zip file.
+
+ make package-win32
+ Same as above but will also create an auto-installer package. You will need
+ to have NSIS installed in its default location for this to work.
+
Well done, now you're ready to use VLC!
=======================================