(This stage is only necessary if you want to use the Win32 native interface.
If you are happy with the GTK interface, then you can skip this section)
-[Steps 2 and 3 are temporary]
-
1) Compile vlc as usual.
-include\defs.h should be generated.
-
-2) Edit include\defs.h, and add the following lines if necessary:
-#define WIN32
-#define MODULE_NAME win32
-#define MODULE_NAME_IS win32
-#define PLUGIN
-#define HAVE_DYNAMIC_PLUGINS
-
-3) Still in defs.h, comment the following line to avoid compilation warnings:
-#define PACKAGE "vlc"
-4) From the plugin\win32 directory, use Borland C++ command-line tools
+2) From the plugin\win32 directory, use Borland C++ command-line tools
as follows:
-bpr2mak intfwin.bpr // Create a makefile from intfwin.bpr
+bpr2mak intfwin.bpr -s \
+ | sed 's#^LIBPATH = .*#&;$$(RELEASELIBPATH)# ; s#^USERDEFINES = .*#& -DWIN32 -D__PLUGIN__ -DMODULE_NAME_IS_intfwin -DMODULE_NAME=intfwin#' \
+ > intfwin.mak // Create a makefile from intfwin.bpr
make -fintfwin // It's Borland's make utility !
-5) This should create a intfwin.so
+3) This should create a intfwin.so
You can remove any other generated file.
Well done, now you're ready to use vlc!
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+=======================================