datadir = @datadir@
top_builddir = @top_builddir@
with_demo_app = @with_demo_app@
+with_SDL2 = @with_SDL2@
CC=@CC@
CXX=@CXX@
-CXXFLAGS=-Wall @CXXFLAGS@ -I$(GTEST_DIR)/include @Eigen3_CFLAGS@ @epoxy_CFLAGS@
-LDFLAGS=@epoxy_LIBS@ @SDL_LIBS@ -lpthread
-DEMO_LDLIBS=@SDL_image_LIBS@ -lrt -lpthread @libpng_LIBS@
+CXXFLAGS=-Wall @CXXFLAGS@ -I$(GTEST_DIR)/include @SDL2_CFLAGS@ @SDL_CFLAGS@ @Eigen3_CFLAGS@ @epoxy_CFLAGS@
+ifeq ($(with_SDL2),yes)
+CXXFLAGS += -DHAVE_SDL2
+endif
+LDFLAGS=@epoxy_LIBS@ @SDL2_LIBS@ @SDL_LIBS@ -lpthread
+DEMO_LDLIBS=@SDL2_image_LIBS@ @SDL_image_LIBS@ -lrt -lpthread @libpng_LIBS@
SHELL=@SHELL@
LIBTOOL=@LIBTOOL@ --tag=CXX
RANLIB=ranlib
EFFECTS = $(TESTED_EFFECTS) $(UNTESTED_EFFECTS)
# Unit tests.
-TESTS=effect_chain_test $(TESTED_INPUTS:=_test) $(TESTED_EFFECTS:=_test)
+TESTS=effect_chain_test fp16_test $(TESTED_INPUTS:=_test) $(TESTED_EFFECTS:=_test)
-LIB_OBJS=effect_util.o util.o widgets.o effect.o effect_chain.o init.o resource_pool.o $(INPUTS:=.o) $(EFFECTS:=.o)
+LIB_OBJS=effect_util.o util.o widgets.o effect.o effect_chain.o init.o resource_pool.o fp16.o $(INPUTS:=.o) $(EFFECTS:=.o)
# Default target:
all: libmovit.la $(TESTS)