EFFECTS = $(TESTED_EFFECTS) $(UNTESTED_EFFECTS)
# Unit tests.
-TESTS=effect_chain_test compute_shader_test fp16_test $(TESTED_INPUTS:=_test) $(TESTED_EFFECTS:=_test)
+TESTS=effect_chain_test fp16_test $(TESTED_INPUTS:=_test) $(TESTED_EFFECTS:=_test)
LIB_OBJS=effect_util.o util.o effect.o effect_chain.o init.o resource_pool.o ycbcr.o $(INPUTS:=.o) $(EFFECTS:=.o)