called “modern” usually isn't, and it's really not a toolkit.
Movit aims to be a _high-quality_, _high-performance_, _open-source_
-library for video filters. It is currently in alpha stage.
+library for video filters.
TL;DR, please give me download link and system demands
process floating-point textures, and a few other things. If your machine
is less than five years old _and you have the appropriate drivers_,
you're home free.
-* The [Eigen 3] and [Google Test] libraries. (The library itself
- depends only on the former, but you probably want to run the unit tests.)
+* The [Eigen 3], [FFTW3] and [Google Test] libraries. (The library itself
+ does not depend on the latter, but you probably want to run the unit tests.)
* The [GLEW] library, for dealing with OpenGL extensions on various
platforms.
Still TL;DR, please give me the list of filters
===============================================
-Blur, diffusion, glow, lift/gamma/gain (color correction), mirror,
-mix (add two inputs), overlay (the Porter-Duff “over” operation),
-scale (bilinear and Lanczos), sharpen (both by unsharp mask and by
-Wiener filters), saturation (or desaturation), vignette, and white balance.
+Blur, diffusion, FFT-based convolution, glow, lift/gamma/gain (color
+correction), mirror, mix (add two inputs), luma mix (use a map to wipe between
+two inputs), overlay (the Porter-Duff “over” operation), scale (bilinear and
+Lanczos), sharpen (both by unsharp mask and by Wiener filters), saturation
+(or desaturation), vignette, and white balance.
Yes, that's a short list. But they all look great, are fast and don't give
you any nasty surprises. (I'd love to include denoise, deinterlace and