]> git.sesse.net Git - casparcg/blobdiff - accelerator/accelerator.vcxproj
2.1.0: accelerator project: Restructured. Started on cpu mixer.
[casparcg] / accelerator / accelerator.vcxproj
index 430681218ca57c5d410141e1572639e904eb1553..99fccbf70a5459a6ea9ec7b6e28270f129616f49 100644 (file)
       <OmitFramePointers>true</OmitFramePointers>\r
       <FloatingPointModel>Fast</FloatingPointModel>\r
       <ForcedIncludeFiles>common/compiler/vs/disable_silly_warnings.h</ForcedIncludeFiles>\r
+      <ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>\r
     </ClCompile>\r
     <PostBuildEvent>\r
       <Command>\r
     </Lib>\r
   </ItemDefinitionGroup>\r
   <ItemGroup>\r
-    <ClInclude Include="image\blending_glsl.h" />\r
-    <ClInclude Include="image\image_kernel.h" />\r
-    <ClInclude Include="image\image_mixer.h" />\r
-    <ClInclude Include="image\image_shader.h" />\r
-    <ClInclude Include="ogl\context.h" />\r
-    <ClInclude Include="ogl\device_buffer.h" />\r
-    <ClInclude Include="ogl\host_buffer.h" />\r
-    <ClInclude Include="ogl\shader.h" />\r
-    <ClInclude Include="ogl\write_frame.h" />\r
+    <ClInclude Include="cpu\image\image_mixer.h" />\r
+    <ClInclude Include="cpu\util\blend.h" />\r
+    <ClInclude Include="cpu\util\simd.h" />\r
+    <ClInclude Include="ogl\image\blending_glsl.h" />\r
+    <ClInclude Include="ogl\image\image_kernel.h" />\r
+    <ClInclude Include="ogl\image\image_mixer.h" />\r
+    <ClInclude Include="ogl\image\image_shader.h" />\r
+    <ClInclude Include="ogl\util\context.h" />\r
+    <ClInclude Include="ogl\util\device_buffer.h" />\r
+    <ClInclude Include="ogl\util\host_buffer.h" />\r
+    <ClInclude Include="ogl\util\shader.h" />\r
+    <ClInclude Include="ogl\util\write_frame.h" />\r
     <ClInclude Include="StdAfx.h" />\r
   </ItemGroup>\r
   <ItemGroup>\r
     </ProjectReference>\r
   </ItemGroup>\r
   <ItemGroup>\r
-    <ClCompile Include="image\image_kernel.cpp">\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../StdAfx.h</PrecompiledHeaderFile>\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../StdAfx.h</PrecompiledHeaderFile>\r
+    <ClCompile Include="cpu\image\image_mixer.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
     </ClCompile>\r
-    <ClCompile Include="image\image_mixer.cpp">\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../StdAfx.h</PrecompiledHeaderFile>\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../StdAfx.h</PrecompiledHeaderFile>\r
+    <ClCompile Include="ogl\image\image_kernel.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
     </ClCompile>\r
-    <ClCompile Include="image\image_shader.cpp">\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../StdAfx.h</PrecompiledHeaderFile>\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../StdAfx.h</PrecompiledHeaderFile>\r
+    <ClCompile Include="ogl\image\image_mixer.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
     </ClCompile>\r
-    <ClCompile Include="ogl\context.cpp">\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../StdAfx.h</PrecompiledHeaderFile>\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../StdAfx.h</PrecompiledHeaderFile>\r
+    <ClCompile Include="ogl\image\image_shader.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
     </ClCompile>\r
-    <ClCompile Include="ogl\device_buffer.cpp">\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../StdAfx.h</PrecompiledHeaderFile>\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../StdAfx.h</PrecompiledHeaderFile>\r
+    <ClCompile Include="ogl\util\context.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
     </ClCompile>\r
-    <ClCompile Include="ogl\host_buffer.cpp">\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../StdAfx.h</PrecompiledHeaderFile>\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../StdAfx.h</PrecompiledHeaderFile>\r
+    <ClCompile Include="ogl\util\device_buffer.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
     </ClCompile>\r
-    <ClCompile Include="ogl\shader.cpp">\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../StdAfx.h</PrecompiledHeaderFile>\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../StdAfx.h</PrecompiledHeaderFile>\r
+    <ClCompile Include="ogl\util\host_buffer.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
     </ClCompile>\r
-    <ClCompile Include="ogl\write_frame.cpp">\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../StdAfx.h</PrecompiledHeaderFile>\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../StdAfx.h</PrecompiledHeaderFile>\r
+    <ClCompile Include="ogl\util\shader.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
+    </ClCompile>\r
+    <ClCompile Include="ogl\util\write_frame.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../../StdAfx.h</PrecompiledHeaderFile>\r
     </ClCompile>\r
     <ClCompile Include="StdAfx.cpp">\r
       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>\r