#include <gl/glew.h>
-#include <boost/foreach.hpp>
#include <boost/range/algorithm_ext/erase.hpp>
#include <boost/thread/future.hpp>
#include <algorithm>
#include <vector>
-using namespace boost::assign;
-
namespace caspar { namespace accelerator { namespace ogl {
-typedef boost::shared_future<spl::shared_ptr<texture>> future_texture;
+typedef std::shared_future<std::shared_ptr<texture>> future_texture;
struct item
{
- core::pixel_format_desc pix_desc;
- std::vector<future_texture> textures;
- core::image_transform transform;
- core::frame_geometry geometry;
-
- item()
- : pix_desc(core::pixel_format::invalid)
- {
- }
+ core::pixel_format_desc pix_desc = core::pixel_format::invalid;
+ std::vector<future_texture> textures;
+ core::image_transform transform;
+ core::frame_geometry geometry;
};
struct layer
spl::shared_ptr<device> ogl_;
image_kernel kernel_;
public:
- image_renderer(const spl::shared_ptr<device>& ogl)
+ image_renderer(const spl::shared_ptr<device>& ogl, bool blend_modes_wanted)
: ogl_(ogl)
- , kernel_(ogl_)
+ , kernel_(ogl_, blend_modes_wanted)
{
}
- boost::unique_future<array<const std::uint8_t>> operator()(std::vector<layer> layers, const core::video_format_desc& format_desc)
+ std::future<array<const std::uint8_t>> operator()(std::vector<layer> layers, const core::video_format_desc& format_desc)
{
if(layers.empty())
{ // Bypass GPU with empty frame.
auto buffer = spl::make_shared<const std::vector<uint8_t, tbb::cache_aligned_allocator<uint8_t>>>(format_desc.size, 0);
- return async(launch::deferred, [=]
- {
- return array<const std::uint8_t>(buffer->data(), format_desc.size, true, buffer);
- });
+ return make_ready_future(array<const std::uint8_t>(buffer->data(), format_desc.size, true, buffer));
}
if(format_desc.field_mode != core::field_mode::progressive)
{ // Remove jitter from still.
- BOOST_FOREACH(auto& layer, layers)
+ for (auto& layer : layers)
{
// Remove first field stills.
boost::range::remove_erase_if(layer.items, [&](const item& item)
});
// Stills are progressive
- BOOST_FOREACH(auto& item, layer.items)
+ for (auto& item : layer.items)
{
if(item.transform.is_still)
item.transform.field_mode = core::field_mode::progressive;
}
}
- return flatten(ogl_->begin_invoke([=]() mutable -> boost::shared_future<array<const std::uint8_t>>
+ return flatten(ogl_->begin_invoke([=]() mutable -> std::shared_future<array<const std::uint8_t>>
{
auto target_texture = ogl_->create_texture(format_desc.width, format_desc.height, 4);
- if(format_desc.field_mode != core::field_mode::progressive)
+ if (format_desc.field_mode != core::field_mode::progressive)
{
- draw(target_texture, layers, format_desc, core::field_mode::upper);
+ draw(target_texture, layers, format_desc, core::field_mode::upper);
draw(target_texture, std::move(layers), format_desc, core::field_mode::lower);
}
- else
+ else
draw(target_texture, std::move(layers), format_desc, core::field_mode::progressive);
-
+
return ogl_->copy_async(target_texture);
}));
}
{
std::shared_ptr<texture> layer_key_texture;
- BOOST_FOREACH(auto& layer, layers)
+ for (auto& layer : layers)
draw(target_texture, std::move(layer), layer_key_texture, format_desc, field_mode);
}
//}
// Mask out fields
- BOOST_FOREACH(auto& item, layer.items)
+ for (auto& item : layer.items)
item.transform.field_mode &= field_mode;
// Remove empty items.
{
auto layer_texture = ogl_->create_texture(target_texture->width(), target_texture->height(), 4);
- BOOST_FOREACH(auto& item, layer.items)
+ for (auto& item : layer.items)
draw(layer_texture, std::move(item), layer_key_texture, local_key_texture, local_mix_texture);
draw(layer_texture, std::move(local_mix_texture), core::blend_mode::normal);
}
else // fast path
{
- BOOST_FOREACH(auto& item, layer.items)
+ for (auto& item : layer.items)
draw(target_texture, std::move(item), layer_key_texture, local_key_texture, local_mix_texture);
draw(target_texture, std::move(local_mix_texture), core::blend_mode::normal);
draw_params.transform = std::move(item.transform);
draw_params.geometry = item.geometry;
- BOOST_FOREACH(auto& future_texture, item.textures)
- draw_params.textures.push_back(future_texture.get());
+ for (auto& future_texture : item.textures)
+ draw_params.textures.push_back(spl::make_shared_ptr(future_texture.get()));
if(item.transform.is_key)
{
draw_params draw_params;
draw_params.pix_desc.format = core::pixel_format::bgra;
- draw_params.pix_desc.planes = list_of(core::pixel_format_desc::plane(source_buffer->width(), source_buffer->height(), 4));
- draw_params.textures = list_of(source_buffer);
+ draw_params.pix_desc.planes = { core::pixel_format_desc::plane(source_buffer->width(), source_buffer->height(), 4) };
+ draw_params.textures = { spl::make_shared_ptr(source_buffer) };
draw_params.transform = core::image_transform();
draw_params.blend_mode = blend_mode;
draw_params.background = target_texture;
std::vector<core::image_transform> transform_stack_;
std::vector<layer> layers_; // layer/stream/items
public:
- impl(const spl::shared_ptr<device>& ogl)
+ impl(const spl::shared_ptr<device>& ogl, bool blend_modes_wanted)
: ogl_(ogl)
- , renderer_(ogl)
+ , renderer_(ogl, blend_modes_wanted)
, transform_stack_(1)
{
CASPAR_LOG(info) << L"Initialized OpenGL Accelerated GPU Image Mixer";
{
}
- boost::unique_future<array<const std::uint8_t>> render(const core::video_format_desc& format_desc)
+ std::future<array<const std::uint8_t>> render(const core::video_format_desc& format_desc)
{
return renderer_(std::move(layers_), format_desc);
}
core::mutable_frame create_frame(const void* tag, const core::pixel_format_desc& desc) override
{
std::vector<array<std::uint8_t>> buffers;
- BOOST_FOREACH(auto& plane, desc.planes)
+ for (auto& plane : desc.planes)
buffers.push_back(ogl_->create_array(plane.size));
return core::mutable_frame(std::move(buffers), core::audio_buffer(), tag, desc);
}
};
-image_mixer::image_mixer(const spl::shared_ptr<device>& ogl) : impl_(new impl(ogl)){}
+image_mixer::image_mixer(const spl::shared_ptr<device>& ogl, bool blend_modes_wanted) : impl_(new impl(ogl, blend_modes_wanted)){}
image_mixer::~image_mixer(){}
void image_mixer::push(const core::frame_transform& transform){impl_->push(transform);}
void image_mixer::visit(const core::const_frame& frame){impl_->visit(frame);}
void image_mixer::pop(){impl_->pop();}
-boost::unique_future<array<const std::uint8_t>> image_mixer::operator()(const core::video_format_desc& format_desc){return impl_->render(format_desc);}
+std::future<array<const std::uint8_t>> image_mixer::operator()(const core::video_format_desc& format_desc){return impl_->render(format_desc);}
void image_mixer::begin_layer(core::blend_mode blend_mode){impl_->begin_layer(blend_mode);}
void image_mixer::end_layer(){impl_->end_layer();}
core::mutable_frame image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc) {return impl_->create_frame(tag, desc);}