#include "alpha_multiplication_effect.h"
#include "util.h"
-std::string AlphaMultiplicationEffect::output_fragment_shader()
+using namespace std;
+
+namespace movit {
+
+string AlphaMultiplicationEffect::output_fragment_shader()
{
return read_file("alpha_multiplication_effect.frag");
}
+
+} // namespace movit