#include "effect.h"
+namespace movit {
+
class AlphaMultiplicationEffect : public Effect {
public:
AlphaMultiplicationEffect() {}
virtual std::string effect_type_id() const { return "AlphaMultiplicationEffect"; }
std::string output_fragment_shader();
+ virtual bool one_to_one_sampling() const { return true; }
};
+} // namespace movit
+
#endif // !defined(_MOVIT_ALPHA_MULTIPLICATION_EFFECT_H)