glGenBuffers(1, &pbo);
glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, pbo);
- glBufferData(GL_PIXEL_PACK_BUFFER_ARB, global_flags.width * global_flags.height * 4, NULL, GL_STREAM_READ);
+ glBufferData(GL_PIXEL_PACK_BUFFER_ARB, global_flags.width * global_flags.height * 4, nullptr, GL_STREAM_READ);
ui->histogram->xAxis->setVisible(true);
ui->histogram->yAxis->setVisible(false);
Mixer::DisplayFrame frame;
if (!global_mixer->get_display_frame(channel, &frame)) {
- printf("Not ready yet\n");
+ // Not ready yet.
return;
}